Fighter: Difference between revisions

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Tag: Manual revert
Line 4: Line 4:
|align=Any
|align=Any
|HP=10 + CON
|HP=10 + CON
|Prof=Armor (Light, Medium, Heavy)
|Prof=Armor (Light, Medium, Heavy), Shields, Weapons (Simple, Martial)
|Prof=Shields, Weapons (Simple, Martial)
|Skills=4 + INT
|Skills=4 + INT
|Saves=Fort High, Will Low, Ref Low
|Saves=Fort High, Will Low, Ref Low

Revision as of 21:33, 22 March 2024

Fighter
Fighter.jpg

Alignment: Any
HP/Level: 10 + CON
Armor (Light, Medium, Heavy), Shields, Weapons (Simple, Martial)
Skill Points: 4 + INT
Saves: Fort High, Will Low, Ref Low
BAB: +1
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Background

Fighters, masters of the battlefield, wield their weapons with deadly precision and train tirelessly to transform mere metal into instruments of dominion and heroism. Whether driven by ambition, duty, or sheer mastery, these warriors stand as unparalleled champions, inspiring armies and striking fear into those who dare to oppose them.

Mechanics

Alignment: Any

Hit Points: 10 + CON per level

Proficiencies: Armor (Light, Medium, Heavy), Shields, Weapon (Simple, Martial)

Skill Points: 4 + INT modifier per level (*4 at 1st level)

Class Skills: Bluff, Concentration, Discipline, Heal, Intimidate, Lore, Persuade, Parry, Ride

Save Progression: Fort High, Will Low, Ref Low

Attack Bonus: +1 per level

Other: Bonus feats at level 1 and every even number of Fighter levels after (2, 4, 6, 8, etc).

Multiclassing

You are forbidden from multiclassing Fighter with Barbarian, in any combination of levels. Other multiclassing are fine.

Perks

Like many classes fighters have their own unique set of EfU perks. You must remain pure fighter to take advantage of these (except for prestige classes). You can find a complete list of perks here.