Turn Undead: Difference between revisions

Jump to navigation Jump to search
m
no edit summary
mNo edit summary
mNo edit summary
 
(3 intermediate revisions by 3 users not shown)
Line 22: Line 22:


==Primary Domains==
==Primary Domains==
''At this time, there are no deities that support the Dwarf, Gnome, Elf, or Ooze domains.''
===Air Domain===
===Air Domain===
'''Tailwind:''' Nearby allies in a colossal radius receive +25% movement speed for 5 + 3*CHA  
'''Tailwind:''' Nearby allies in a colossal radius receive +25% movement speed for 5 + 3*CHA  
Line 35: Line 37:
'''Influx of Turmoil:''' Nearby allies and enemies in a colossal radius receive +2 to a random ability score or -2 to a random ability score for 5 + 3*CHA turn.
'''Influx of Turmoil:''' Nearby allies and enemies in a colossal radius receive +2 to a random ability score or -2 to a random ability score for 5 + 3*CHA turn.


'''Anarchy's Arrival:''' Nearby allies and enemies in a colossal radius roll a mind-affecting save VS DC 10 + 2*CHA or are confused for 1d4 rounds. Nearby creatures in a colossal radius with a lawful alignment receive a -3 penalty to the saving throw.
'''Anarchy's Arrival:''' Nearby allies and enemies in a colossal radius roll a mind-affecting save VS DC 10 + 2/CHA or are confused for 1d4 rounds. Nearby creatures in a colossal radius with a lawful alignment receive a -3 penalty to the saving throw.


===Creation Domain===
===Creation Domain===
Line 49: Line 51:
'''Lesser Death Ward:''' Nearby allies in a colossal radius receive +6 to Death saving throws for 5 + 3*CHA rounds.
'''Lesser Death Ward:''' Nearby allies in a colossal radius receive +6 to Death saving throws for 5 + 3*CHA rounds.


'''Decrepitude:''' Nearby non-undead enemies in a colossal radius receive -4 saving throws to Cold, Death, Disease, Negative Energy, and Poison for 5 + 3*CHA rounds.
'''Decrepitude:''' Nearby non-undead enemies in a colossal radius roll a negative energy Will save VS DC 10 + 2 * CHA. On a failed save they receive -4 saving throws to Cold, Death, Disease, Negative Energy, and Poison for 5 + 3*CHA rounds.


===Dwarf Domain===
===Dwarf Domain===
'''Empower Dwarves:''' Nearby allies and enemies in a colossal radius who are dwarves receive +1 non-magical AB, +1 divine damage, +1 dodge AC, and +1 universal saves for 5 + 3*CHA rounds.
'''Empower Dwarves:''' Nearby allies and enemies in a colossal radius who are dwarves receive +1 non-magical AB, +1 divine damage, +1 dodge AC, and +1 universal saves for 5 + 3*CHA rounds.


'''Tactical Maneuver:''' Nearby allies in a colossal radius who are dwarves receive +4 dodge AC VS goblinoids, orcs, and half-orcs, +1d4 bludgeoning damage VS giants, and +1 non-magical AB VS giants. Nearby allies who are not dwarves receive +2 dodge AC VS goblinoids, orcs, and half-orcs, and +1 non-magical AB VS giants. This lasts for 5 + 3*CHA rounds.
'''Tactical Maneuver:''' Nearby allies in a colossal radius who are dwarves receive +2 dodge AC VS goblinoids, orcs, and dwarves, +1d4 bludgeoning damage VS dwarves and orcs, and +1 non-magical AB VS dwarves and orcs. Nearby allies who are not dwarves receive +1 dodge AC VS goblinoids, orcs, and dwarves, and +1 non-magical AB VS dwarves and orcs. This lasts for 5 + 3*CHA rounds.


'''Stout Guzzler:''' Nearby allies in a colossal radius receive +2 CON and +4 saving throws VS poison for 5 + 3*CHA rounds.
'''Stout Guzzler:''' Nearby allies in a colossal radius receive +2 CON and +4 saving throws VS poison for 5 + 3*CHA rounds.


===Earth Domain===
===Earth Domain===
'''Lesser Stoneskin:''' Nearby allies in a colossal radius receive 10/+5 damage reduction and a 10% movement speed penalty for 5 + 3*CHA rounds, up to a maximum of 20 damage.
'''Lesser Stoneskin:''' Nearby allies in a colossal radius receive 10/+1 damage reduction and a 10% movement speed penalty for 5 + 3*CHA rounds, up to a maximum of 20 damage.


'''Call Boulder:''' A boulder emerges from the ground in front of the user. This boulder can be lifted and thrown like typical thrown boulders. For 3 + 1*CHA rounds, the user automatically succeeds checks to lift and throw boulders.
'''Call Boulder:''' A boulder emerges from the ground in front of the user. This boulder can be lifted and thrown like typical thrown boulders. For 3 + 1*CHA rounds, the user automatically succeeds checks to lift and throw boulders.


'''Toughness of the Crag:''' Nearby allies in a colossal radius receive 20% physical damage immunity and a 20% movement speed penalty for 5 + 3*CHA rounds.
'''Toughness of the Crag:''' Nearby allies in a colossal radius receive 10% physical damage immunity and a 20% movement speed penalty for 5 + 3*CHA rounds.


===Elf Domain===
===Elf Domain===
Line 87: Line 89:


===Frost Domain===
===Frost Domain===
'''Winter’s Triumph:''' Nearby allies in a colossal radius receive +2 cold damage and a cold shield of 1dCHA for 5 + 3*CHA rounds.
'''Winter’s Triumph:''' Nearby allies in a colossal radius receive a cold shield of 1dCHA for 5 + 3*CHA rounds.


'''Protection of Ice:''' Nearby allies in a colossal radius receive 20% cold damage immunity and 10/+1 damage reduction for 5 + 3*CHA rounds, up to a maximum of 20 damage.
'''Protection of Ice:''' Nearby allies in a colossal radius receive 20% cold damage immunity and 5/+1 damage reduction for 5 + 3*CHA rounds, up to a maximum of 20 damage.


'''Glacial Burst:''' All creatures in a huge radius take 1dCHA cold damage, then roll a fortitude save VS DC 10 + 2*CHA or are entangled in ice for 3 + 1*CHA rounds.
'''Glacial Burst:''' All creatures in a huge radius take 1dCHA cold damage, then roll a fortitude save VS DC 10 + 2*CHA or are entangled in ice for 1d4 rounds.


===Gnome Domain===
===Gnome Domain===
Line 114: Line 116:


| Good
| Good
| 80
| 100
|-
|-
| Neutral
| Neutral
Line 136: Line 138:
'''Eschew Discord:''' Nearby non-chaotic allies in a colossal radius have a 80% chance to receive the effects of the spell Clarity for 5 + 3*CHA rounds. Nearby non-lawful enemies in a colossal radius have a 80% to take 1dCHA divine damage. All targets will show the VFX regardless of alignment and roll.
'''Eschew Discord:''' Nearby non-chaotic allies in a colossal radius have a 80% chance to receive the effects of the spell Clarity for 5 + 3*CHA rounds. Nearby non-lawful enemies in a colossal radius have a 80% to take 1dCHA divine damage. All targets will show the VFX regardless of alignment and roll.


'''Punish the Guilty:''' Nearby enemies in a colossal radius have their will save reduced by 1d4 and movement speed reduced by 10% for 5 + 3*CHA rounds.
'''Punish the Guilty:''' Nearby enemies in a colossal radius have their will and reflex saves reduced by 1d4 for 5 + 3*CHA rounds.


===Magic Domain===
===Magic Domain===
Line 162: Line 164:
'''Comets of Starblight:''' The spell Starblight is cast at all nearby enemies, using the Cleric's Astronomy skill.
'''Comets of Starblight:''' The spell Starblight is cast at all nearby enemies, using the Cleric's Astronomy skill.


'''Divine Starchart:''' Nearby allies in a colossal radius receive +DLevel / 2 bonus to Astronomy for 3 + 1*CHA turns.
'''Divine Starchart:''' Nearby allies in a colossal radius receive Divine Level / 2 bonus to Astronomy for 3 + 1*CHA turns.


'''Divine Starlight:''' When in exterior area during night time, nearby allies in a colossal radius receive +1 regeneration every 2 rounds for 3 + 1*CHA turns.
'''Divine Starlight:''' When in exterior area during night time, nearby allies in a colossal radius receive +1 regeneration every 2 rounds for 3 + 1*CHA turns.
Line 169: Line 171:
'''Storm Avatar:''' Nearby allies in a colossal radius receive +1 electrical damage for 5 + 3*CHA rounds. For every 4 affected allies, the spell Lightning Bolt is cast at the nearest enemies in the radius.
'''Storm Avatar:''' Nearby allies in a colossal radius receive +1 electrical damage for 5 + 3*CHA rounds. For every 4 affected allies, the spell Lightning Bolt is cast at the nearest enemies in the radius.


'''Eye of the Storm:''' Nearby allies in a colossal radius receive +25% immunity to electrical damage for 3 + 1*CHA turns. Then, provided the user is in an outdoor area, nearby allies and enemies in a colossal radius have a 50% chance of being struck by a lightning bolt which causes (DLevel)d4 electrical damage with a reflex save of DC 15 + 2*CHA for half damage.
'''Eye of the Storm:''' Nearby allies in a colossal radius receive +25% immunity to electrical damage for 3 + 1*CHA turns. Then, provided the user is in an outdoor area, nearby allies and enemies in a colossal radius have a 50% chance of being struck by a lightning bolt which causes (Divine Level)d4 electrical damage with a reflex save of DC 15 + 2*CHA for half damage.


'''Thunder Storm:''' All creatures in a huge radius take (DLevel / 2)d6 electrical damage.
'''Thunder Storm:''' All creatures in a huge radius take (Divine Level / 2)d6 electrical damage.


===Sun Domain===
===Sun Domain===
667

edits

Navigation menu