Custom Spells: Difference between revisions

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  If the target fails the will save, the caster switches places with the target creature, leaving a fiery explosion (1d6 fire damage per level, huge radius - same as fireball) where the caster once was. Else, the caster still teleports to the position of the target and leaves an explosion, however the target stays in place.
  If the target fails the will save, the caster switches places with the target creature, leaving a fiery explosion (1d6 fire damage per level, huge radius - same as fireball) where the caster once was. Else, the caster still teleports to the position of the target and leaves an explosion, however the target stays in place.
  If the target is a servant of the caster, the switch will auto succeed without a save.
 
  Friendly NPCs cannot be targeted with this spell, including summoned creatures.


==== ''Hearthfire'' ====
==== ''Hearthfire'' ====
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