Custom Spells: Difference between revisions

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m
Confirmed stats on Chill Touch
(Updated to note that Chill Touch does scale on damage.)
m (Confirmed stats on Chill Touch)
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  Spell Resistance: Yes
  Spell Resistance: Yes
   
   
A touch from the character's hand disrupts the life force of living creatures. This touch deals 1d6 points of negative energy damage/ X levels and 1 point of temporary Strength damage. (A successful Fortitude saving throw negates the Strength damage).  The Strength damage lasts for 1d4 rounds +1 round per caster level. Undead touched by the character suffer no damage or Strength loss, but they must make a successful Will saving throw or flee as if panicked for 1d4 rounds +1 round per caster level. (this spell does scale on damage, damage scaling TBC)
A touch from the character's hand disrupts the life force of living creatures. This touch deals 1d6 points of negative energy damage/ 2 levels (To a maximum of 5d6). It also deals 1 point of temporary Strength damage that lasts for 1d4 rounds +1 round per caster level. A successful Fortitude saving throw negates the Strength damage only. Undead touched by the character suffer no damage or Strength loss, but they must make a successful Will saving throw or flee as if panicked for 1d4 rounds +1 round per caster level.


==== ''Disrupt Undead'' ====
==== ''Disrupt Undead'' ====
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