New Character's Backstory: Difference between revisions
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==The City== | ==The City== | ||
The City of Rings is '''located on the prime material plane''', but seems to be '''far distant''' from any recognized realm or country. It is an enormous, violent, disorganized and divided ' | The City of Rings is '''located on the prime material plane''', but seems to be '''far distant''' from any recognized realm or country. It is an enormous, violent, disorganized and divided 'f many millions. Although there are legends of a King, the City lacks any kind of central governance and most of the City is a lawless place - punctuated by occasional neighbourhoods (known as "Wards") where a local peace is kept. | ||
==Exploration and Adventure== | ==Exploration and Adventure== |
Revision as of 16:26, 12 February 2023
Welcome to EFU: City of Rings
EFU5 represents a break from previous chapter story-telling; any events that were described in Chapters 1-4 may be safely considered as irrelevant to your character's backstory or knowledge.
This chapter begins with your character awakening in some distant, enormous City. The precise date is unknown, but your character fell into a slumber sometime around the year Dale Reckoning 1370 to 1375 - prior to most of the events described in chapters 1-4 of EFU. Your character's memory is somewhat patchy and confused but a desire to return to your home is a perfectly appropriate character goal. It is unknown how you have arrived in the City of Rings.
The City
The City of Rings is located on the prime material plane, but seems to be far distant from any recognized realm or country. It is an enormous, violent, disorganized and divided 'f many millions. Although there are legends of a King, the City lacks any kind of central governance and most of the City is a lawless place - punctuated by occasional neighbourhoods (known as "Wards") where a local peace is kept.
Exploration and Adventure
The City also seems to be a focal place for Planar Travel and is filled with ever-shifting portals (called “Seams”) leading to planar realms of endless variety. Planar Prospecting and Travel is a common feature of the City, however a slow "Planar Sickness" prevents residents of the City from permanently residing in the planes.
Our module is focused on those areas and neighbourhoods adjacent to the Gates of Ring 99. Here you will find three separate neighbourhood-hubs: Ticker Square (a cosmopolitan neighbourhood ruled by Merchants), The Peerage (a rigidly pro-human neighbourhood dominated by self-proclaimed local Nobles and their Houses), and Pauper Ponds (a lawless camp for the desperate, the eccentric, monsters and exiles). The residents of each neighbourhood-hub tend to view the others with suspicion and downright hostility.
Development of this chapter represents a huge leap forward for EFU in every conceivable way.
We have built this place for you and hope you enjoy it.