Sorcerer: Difference between revisions

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'''Alignment:''' Any
'''Alignment:''' Any
   
   
'''Hit Points:''' Max HP rolls up to level 3 and then d4+con modifier per level
'''Hit Points:''' 4+CON per level


'''Proficiencies:''' Armor (none), Weapon (Simple)
'''Proficiencies:''' Armor (none), Weapon (Simple)
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'''Spellcasting:''' Arcane (spell failure from armor is a factor), charisma-based (a base charisma score of 10 + the spell's level is required to cast a spell, bonus spells are based on modified charisma, and the charisma modifier affects spell DCs), and spontaneous cast (no spell preparation required).
'''Spellcasting:''' Arcane (spell failure from armor is a factor), charisma-based (a base charisma score of 10 + the spell's level is required to cast a spell, bonus spells are based on modified charisma, and the charisma modifier affects spell DCs), and spontaneous cast (no spell preparation required).
=Custom Arcane Spells=
=Custom Arcane Spells=



Revision as of 19:24, 25 January 2019

General

Sorcerer.jpg

Sorcerers are people who owe their arcane talent to no dedication of study but to their heritage or to some strange accident outside of their control. A distant relation to a dragon, afflicted by a strange curse or blessing, the victim of a magical experiment or accident of Mystryl - the explanations are nearly endless. The results are the same, arcane spellcasting ability innately without the need to study scrolls and spellbooks as a Wizard does.

Alignment: Any

Hit Points: 4+CON per level

Proficiencies: Armor (none), Weapon (Simple)

Skill Points: 2+int modifier per level (2+int modifier)*4 at 1st level

Save Progression: Fort Low, Will High, Ref Low

Attack Bonus: +1/2 levels

Spellcasting: Arcane (spell failure from armor is a factor), charisma-based (a base charisma score of 10 + the spell's level is required to cast a spell, bonus spells are based on modified charisma, and the charisma modifier affects spell DCs), and spontaneous cast (no spell preparation required).

Custom Arcane Spells

Sorcerers have access to a number of Custom Spells. You can find a complete list of custom spells here.

Familiars

Familiars in EFU have been changed to creatures that more accurately reflect the setting.

Perks

Like many classes in EFU Sorcerers have a large list of perks to choose from. You can find a complete list of Sorcerer perks here.