Weapon Master: Difference between revisions

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Weapon Master
[[file:WeaponMaster.jpg]]


DATA DUMP
==Mechanical Information==


Alignment: Any  
* '''Alignment''': Any
Hit Die: 10 / level
* '''Hit Dice''': 10 Hit Points + Con. modifier per level.
Proficiencies: No additional proficiencies are granted.
* '''Proficiencies''': No additional proficiencies are granted.
Skill Points: 2 + int modifier per level
* '''Skill Points''': 2 + int modifier per level (4+int modifier)*4 at 1st level.
Save Progression: Fort Low, Will Low, Ref High
* '''Save Progression''': Fort Low, Will Low, Ref High
Attack Bonus: +1/level
* '''Attack Bonus''': +1 per level.
 
General
==General==
For the weapon master, perfection is found in the mastery of a single melee weapon.  A weapon master seeks to unite this weapon of choice with his body, to make them one, and to use the weapon as naturally and without thought as any other limb.
For the weapon master, perfection is found in the mastery of a single melee weapon.  A weapon master seeks to unite this weapon of choice with his body, to make them one, and to use the weapon as naturally and without thought as any other limb.


Weapon Master Content: Weapon Master has been greatly improved for EfU. Before even submitting an application to become a Weapon Master you should review the guidelines below under Earning.
* Weapon Master has been greatly improved for EfU. View the below mechanical changes for details.
 
Earning In Game: To begin earning Weapon Master please review the guidelines below:
Have the feat Weapon Focus in the weapon you wish to be a Weapon master of.
Have a strong reputation as a skilled warrior.
Seek out particularly dangerous situations and foes in order to push your skills to their limits and beyond.
Find a Weapon Master (PC or NPC) to learn from and defeat a Weapon Master in battle.
Study multiple fighting styles, forms of battle and be familiar with many aspects of martial war.
These are guidelines, not rules.  As always, being creative about the best way your character could earn this PrC is the best way forward.
Class Progression:Along with the normal Weapon Master progression comes additional benefits. Listed below you will find the progression of the class up to level 4, past that Weapon Masters progress as normal.


==Mechanical Changes==
Level 1:
Level 1:
Weapon of Choice
Weapon of Choice
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Class features from this level on are the same as BioWare's Weapon Master.
Class features from this level on are the same as BioWare's Weapon Master.
==Earning In-Game==
To begin earning Weapon Master the following is the recommended guideline to follow.
* Have the feat Weapon Focus in the weapon you wish to be a Weapon master of.
* Have a strong reputation as a skilled warrior.
* Seek out particularly dangerous situations and foes in order to push your skills to their limits and beyond.
* Find a Weapon Master (PC or NPC) to learn from and defeat a Weapon Master in battle.
* Study multiple fighting styles, forms of battle and be familiar with many aspects of martial war.
* These are guidelines, not rules.  As always, being creative about the best way your character could earn this PrC is the best way forward.

Revision as of 10:51, 27 January 2019

WeaponMaster.jpg

Mechanical Information

  • Alignment: Any
  • Hit Dice: 10 Hit Points + Con. modifier per level.
  • Proficiencies: No additional proficiencies are granted.
  • Skill Points: 2 + int modifier per level (4+int modifier)*4 at 1st level.
  • Save Progression: Fort Low, Will Low, Ref High
  • Attack Bonus: +1 per level.

General

For the weapon master, perfection is found in the mastery of a single melee weapon. A weapon master seeks to unite this weapon of choice with his body, to make them one, and to use the weapon as naturally and without thought as any other limb.

  • Weapon Master has been greatly improved for EfU. View the below mechanical changes for details.

Mechanical Changes

Level 1: Weapon of Choice Ki Damage Fast Movement (10% Increase) Improved Initiative Improved Parry

Level 2: Skill Focus: Concentration Skill Focus: Discipline Called Shot

Level 3: Power Attack Disarm

Level 4: Blinding Speed

Class features from this level on are the same as BioWare's Weapon Master.

Earning In-Game

To begin earning Weapon Master the following is the recommended guideline to follow.

  • Have the feat Weapon Focus in the weapon you wish to be a Weapon master of.
  • Have a strong reputation as a skilled warrior.
  • Seek out particularly dangerous situations and foes in order to push your skills to their limits and beyond.
  • Find a Weapon Master (PC or NPC) to learn from and defeat a Weapon Master in battle.
  • Study multiple fighting styles, forms of battle and be familiar with many aspects of martial war.
  • These are guidelines, not rules. As always, being creative about the best way your character could earn this PrC is the best way forward.