Shadowdancer: Difference between revisions

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[[File:ShadowDancer.jpg]]
[[File:ShadowDancer.jpg]]


Alignment:  Any
==Mechanical Requirements==
Hit Die:  d8
Proficiencies:  Armor (Light) Weapon (Simple)
Skill Points:  6+int modifier per level
Save Progression:  Fort Low, Will Low, Ref High
Attack Bonus:  +3/4 levels


General  
* '''Alignment''': Any
* '''Hit Dice''': 8 Hit Points + Con. modifier per level.
* '''Proficiencies''': Armor (Light) Weapon (Simple)
* '''Skill Points''':  + int modifier per level (4+int modifier)*4 at 1st level.
* '''Save Progression''': Fort Low, Will Low, Ref High
* '''Attack Bonus''': +3/4 per level.
 
 
==General==
Shadowdancers are mysterious people who for one reason or another have a close kinship to the shadows either out of respect, a kind of pact or something else entirely.
Shadowdancers are mysterious people who for one reason or another have a close kinship to the shadows either out of respect, a kind of pact or something else entirely.


Shadowdancer Content:  While basically unchanged from the NWN rules, this is an extremely difficult prestige class to earn.  Before even submitting an application for this prestige class you should review the guidelines below under Earning.
* This class is basically unchanged from the NWN rules.
* This is an extremely difficult prestige class to earn.  


Earning In Game: To begin earning Shadowdancer the following is a good guide to follow:
==Earning In-Game==
To begin earning Shadowdancer the following is the recommended guideline to follow.
For a concept to be accepted, you must explain how you will use the "Hide in Plain Sight" ability and how it will foster more interesting stories.
* For a concept to be accepted, you must explain how you will use the "Hide in Plain Sight" ability and how it will foster more interesting stories.
Applications should include details about your build.
* Applications should include details about your build.
You must impress us with a creative and interesting concept. Being interested in shadows and wanting to be very sneaky is not sufficient.
* You must impress us with a creative and interesting concept. Being interested in shadows and wanting to be very sneaky is not sufficient.
This is a very difficult prestige class to earn.
* '''''This is a very difficult prestige class to earn.'''''


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Revision as of 11:42, 27 January 2019

ShadowDancer.jpg

Mechanical Requirements

  • Alignment: Any
  • Hit Dice: 8 Hit Points + Con. modifier per level.
  • Proficiencies: Armor (Light) Weapon (Simple)
  • Skill Points: + int modifier per level (4+int modifier)*4 at 1st level.
  • Save Progression: Fort Low, Will Low, Ref High
  • Attack Bonus: +3/4 per level.


General

Shadowdancers are mysterious people who for one reason or another have a close kinship to the shadows either out of respect, a kind of pact or something else entirely.

  • This class is basically unchanged from the NWN rules.
  • This is an extremely difficult prestige class to earn.

Earning In-Game

To begin earning Shadowdancer the following is the recommended guideline to follow.
  • For a concept to be accepted, you must explain how you will use the "Hide in Plain Sight" ability and how it will foster more interesting stories.
  • Applications should include details about your build.
  • You must impress us with a creative and interesting concept. Being interested in shadows and wanting to be very sneaky is not sufficient.
  • This is a very difficult prestige class to earn.