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==Clerics in EFU: City of Rings==
==Clerics in EFU: City of Rings==
Clerics in EFU: City of Rings do not receive their ability to cast spells directly from a deity, but rather instead channel their ability to cast divine magic through a specific relic kept within their possession.
Clerics in EFU: City of Rings do not receive their ability to cast spells directly from a deity, but rather instead channel their ability to cast divine magic through a specific relic kept within their possession. Most powerful Clerics consider themselves a devoted servant to a particular deity, but their capacity to offer blessings and spells is still fully contingent upon them keeping a relic of that deity or its portfolio. 


Some Clerics may well consider themselves a devoted servant to a particular deity, however their capacity to offer blessings and spells is fully contingent upon them keeping a relic of that deity or its portfolio in their possession.
Players are advised that while canonical Forgotten Realms religions do exist within the Rings (particularly among those who have recently awoken), the gods of Faerun largely seem distant and unresponsive, and are fast forgotten in favor of new beliefs, codes, and idolatry of different powers. These [[https://wiki.efupw.com/index.php?title=Small_Gods_of_the_City_(Local_Faiths)| Small Gods of the City]] are known to sometimes gift relics to Clerics who have served them well by spreading their message and representing their interests. To reject them and forge another path can be difficult.
 
Players are advised that while canonical FR religions certainly exists within the Rings (particularly among those who have recently awoken), the conventional religions as practiced in the Forgotten Realms are diminished in importance in favor of new beliefs, codes, and idolatry of different powers.
 
Please visit the [[Small_Gods_of_the_City_(Local_Faiths)|Small Gods of the City]] section and decide if you want to represent a local faith!


==Dogmatic Expectations==
==Dogmatic Expectations==
Clerics are expected to represent their [[Small_Gods_of_the_City_(Local_Faiths)|deity/divine]] belief in ways beyond simply casting the appropriate spells and accessing the domains granted by them. Clerics should uphold some manner of philosophy in their daily activities and role play. Best judgement is required but there is some flexibility in creativity of concept. If a Cleric strays too far they will receive spell casting failure chance (applied by DMs).
Clerics are expected to represent their deity and/or divine beliefs in ways beyond casting the appropriate spells and accessing the domains granted by them. Clerics should uphold some manner of philosophy in their daily activities and evangelize a holy (or unholy) message. It is a matter of best judgement, and creative twists on these priestly duties are always welcome. Nonetheless, if a Cleric strays too far from their role, they may receive a spellcasting failure chance (applied by DMs).


==Choosing Domains==
==Choosing Domains==


Mechanically, players of a Cleric must select 1 appropriate domain each from the Primary and Secondary Domain Pools.
Mechanically, newly created Clerics must select one Primary Domain and one Secondary Domain.


===Primary Domains===
===Primary Domains===
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