Fighter: Difference between revisions
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'''Other:''' Bonus feats at level 1 and every even number of Fighter levels after (2, 4, 6, 8, etc). | '''Other:''' Bonus feats at level 1 and every even number of Fighter levels after (2, 4, 6, 8, etc). | ||
=Multiclassing= | |||
You are forbidden from multiclassing Fighter with Barbarian and/or Swashbuckler, in any combination of levels. Other multiclassing are fine. | |||
=Perks= | =Perks= |
Revision as of 15:56, 12 February 2023
General
Alignment: Any
Hit Points: 10+CON per level
Proficiencies: Armor (Light, Medium, Heavy), Shields, Weapon (Simple, Martial)
Skill Points: 2+int modifier per level (2+int modifier)*4 at 1st level
Save Progression: Fort High, Will Low, Ref Low
Attack Bonus: +1/level
Other: Bonus feats at level 1 and every even number of Fighter levels after (2, 4, 6, 8, etc).
Multiclassing
You are forbidden from multiclassing Fighter with Barbarian and/or Swashbuckler, in any combination of levels. Other multiclassing are fine.
Perks
Like many classes fighters have their own unique set of EfU perks. You must remain pure fighter to take advantage of these (except for prestige classes). You can find a complete list of perks here.
- Body Guard
- Bounty Hunter
- Bravo
- Brawler
- Cutthroat
- Desert Warrior
- Drill Sergeant
- Dual-wielder
- Duelist
- Executioner
- Houndmaster
- Lay Sword
- Man-at-arms
- Marksman
- Pit Fighter
- Rebel
- Self-taught
- Sellsword
- Sharpshooter
- Slaver
- Squire
- Vagabond
- Vigilante
- Watchman
- Witchhunter