Custom Spells: Difference between revisions

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Added missing Mass Phantasmal Affliction
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(Added missing Mass Phantasmal Affliction)
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* '''Greater Spell Focus: Illusion''' causes, in a failed Will save, regardless of Fortitude save, the target to also suffer 1 point of Wisdom damage
* '''Greater Spell Focus: Illusion''' causes, in a failed Will save, regardless of Fortitude save, the target to also suffer 1 point of Wisdom damage
* '''Greater Spell Focus: Necromancy''' adds more dangerous poisons to the list of possible poisons.
* '''Greater Spell Focus: Necromancy''' adds more dangerous poisons to the list of possible poisons.
==== ''Mass Phantasmal Affliction'' ====
Spell level: sorcerer/wizard 3
Innate level: 3
School: illusion
Descriptor: mind-affecting, poison
Components: verbal, somatic
Range: long (40 meters)
Area of effect: huge (6.67 meter radius)
Duration: instant
Save: will and fortitude
Spell resistance: yes
The spellcaster afflicts all enemy creatures in an area with a debilitating poison, or rather convinces the targets that they did. The targets make a Will save to disbelieve the spell. Failing that, the targets must make a Fortitude save versus the Poison spell.
GSF Illusion: On a failed Will save, regardless of Fortitude save, the targets also each suffer 1 point of Wisdom damage
GSF Necromancy: The pool of poisons also include more dangerous poisons


==== ''Phantasmal Assault'' ====
==== ''Phantasmal Assault'' ====
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