Fighter: Difference between revisions

From EfU Wiki
Jump to navigation Jump to search
Line 4: Line 4:
'''Alignment:''' Any
'''Alignment:''' Any


'''Hit Die:'''  d10
'''Hit Die:'''  10+CON per level


'''Proficiencies:''' Armor (Light, Medium, Heavy), Shields, Weapon (Simple, Martial)
'''Proficiencies:''' Armor (Light, Medium, Heavy), Shields, Weapon (Simple, Martial)
Line 17: Line 17:


----
----
=Perks=
=Perks=
Like many classes fighters have their own unique set of EfU perks.  You must remain pure fighter to take advantage of these (except for prestige classes). You can find a complete list of perks [[Fighter_Perks|here]].
Like many classes fighters have their own unique set of EfU perks.  You must remain pure fighter to take advantage of these (except for prestige classes). You can find a complete list of perks [[Fighter_Perks|here]].

Revision as of 19:21, 25 January 2019

General

Fighter.jpg

Alignment: Any

Hit Die: 10+CON per level

Proficiencies: Armor (Light, Medium, Heavy), Shields, Weapon (Simple, Martial)

Skill Points: 2+int modifier per level (2+int modifier)*4 at 1st level

Save Progression: Fort High, Will Low, Ref Low

Attack Bonus: +1/level

Other: Bonus feats at level 1 and every even number of Fighter levels after (2, 4, 6, 8, etc).


Perks

Like many classes fighters have their own unique set of EfU perks. You must remain pure fighter to take advantage of these (except for prestige classes). You can find a complete list of perks here.