Shadowdancer: Difference between revisions

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==Earning In-Game==
==Earning In-Game==
To begin earning Shadowdancer the following is the recommended guideline to follow.
 
To begin earning Shadowdancer the following is the recommended guideline to follow.
 
* For a concept to be accepted, you must explain how you will use the "Hide in Plain Sight" ability and how it will foster more interesting stories.
* For a concept to be accepted, you must explain how you will use the "Hide in Plain Sight" ability and how it will foster more interesting stories.
* Applications should include details about your build.
* Applications should include details about your build.

Revision as of 11:42, 27 January 2019

ShadowDancer.jpg

Mechanical Requirements

  • Alignment: Any
  • Hit Dice: 8 Hit Points + Con. modifier per level.
  • Proficiencies: Armor (Light) Weapon (Simple)
  • Skill Points: + int modifier per level (4+int modifier)*4 at 1st level.
  • Save Progression: Fort Low, Will Low, Ref High
  • Attack Bonus: +3/4 per level.


General

Shadowdancers are mysterious people who for one reason or another have a close kinship to the shadows either out of respect, a kind of pact or something else entirely.

  • This class is basically unchanged from the NWN rules.
  • This is an extremely difficult prestige class to earn.

Earning In-Game

To begin earning Shadowdancer the following is the recommended guideline to follow.

  • For a concept to be accepted, you must explain how you will use the "Hide in Plain Sight" ability and how it will foster more interesting stories.
  • Applications should include details about your build.
  • You must impress us with a creative and interesting concept. Being interested in shadows and wanting to be very sneaky is not sufficient.
  • This is a very difficult prestige class to earn.