Pale Master
Mechanical Information
- Alignment: Any Evil.
- Hit Dice: 6 Hit Points + Con. modifier per level.
- Proficiencies: No additional proficiencies are gained.
- Skill Points: 2 + int modifier per level.
- Save Progression: Fort High, Will High, Ref Low.
- Attack Bonus: +1/2 per level.
General
While many Divine and Arcane practitioners utilize necromancy and the animation of the dead they are but dabblers at the feet of the Pale Master. Devoting themselves entirely to the powers of negative energy and undeath they are even known to take undead grafts to further empower their bodies with the dark powers of necromancy. The Pale master is irrevocably evil and corrupted by the powers they have chosen to use.
- Many features have been added in EfU that make this a very powerful Prestige Class.
- Undead Grafts: Pale masters may also be able to find special undead grafts to give them additional abilities.
- Mastery of the Undead: Undead under the control of a Pale Master occupy less summoning points, allowing more numerous and stronger undead to be controlled.
- Mastery of Necromancy: When casting spells from the necromancy school the Pale Master adds the total of their Pale Master class levels to their caster level.
Earning In-Game
To begin earning Pale Master the following is the recommended guideline to follow.
- Pale Master is a prestige class suitable for those characters with a special interest in the undead.
- It is a flexible class but generally characters who pursue this PrC will be willing to take the "next" step to become that much closer to undead themselves.
- Generally unlocking this prestige class will require the support of a NPC or PC palemaster, as well as prolonged exposure to the undead (peaceful or otherwise).
Mechanical Changes
Level 1: Arcane Defense: Necromancy (+2 saves vs. necromancy spells). Level 2: +1 Str. Level 3: +2 Con bonus, 50% negative energy damage immunity, 50% positive energy vulnerability. Level 4: Str bonus increased to +2, for the Summon Undead the pale master can pick one of various EFU-custom undead types. Level 5: Immunity negative energy 75%, Immunity Level Drain, +4 saves vs. death, 75% positive energy vulnerability. Level 6: Con bonus increased to +4.