Custom Spells: Difference between revisions

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  Spell Resistance: Yes
  Spell Resistance: Yes
   
   
  The target is subjected to a dire prediction of doom. If they pass their Will save, nothing happens. If they fail, 10 Rounds later, they die. This spell's effect may be averted by acquiring death immunity before the spell expires.
  The target is subjected to a dire prediction of doom. If they pass their Will save, nothing happens. If they fail, 3 Rounds later, they die. This spell's effect may be averted by acquiring death immunity before the spell expires.


==Enchantment==
==Enchantment==
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  Spell Resistance: Yes
  Spell Resistance: Yes
   
   
  A fiery mass falls from the heavens tracing a red-hot streak onto a designated target. The falling star shard deals 1d6 points of astral damage and 1d6 points of fire damage, with an additional 1d6 points of each per 10 Astronomy ranks.
  A fiery mass falls from the heavens tracing a red-hot streak onto a designated target. The falling star shard deals 1d6 points of Astral damage and 1d6 points of Fire damage for every 2 caster levels for a total of 5d6 astral, 5d6 Fire at level 10.
   
   
* '''Spell Focus Transmutation''' drains -1 from a random ability score on a failed Fortitude save.
* '''Spell Focus Transmutation''' drains -1 from a random ability score on a failed Fortitude save.
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