Weapon Master
Jump to navigation
Jump to search
Mechanical Information
- Alignment: Any
- Hit Dice: 10 Hit Points + Con. modifier per level.
- Proficiencies: No additional proficiencies are granted.
- Skill Points: 2 + int modifier per level.
- Save Progression: Fort Low, Will Low, Ref High
- Attack Bonus: +1 per level.
General
For the weapon master, perfection is found in the mastery of a single melee weapon. A weapon master seeks to unite this weapon of choice with his body, to make them one, and to use the weapon as naturally and without thought as any other limb.
- Weapon Master has been greatly improved for EfU. View the below mechanical changes for details.
Mechanical Changes
Level 1:
- Weapon of Choice
- Ki Damage
- Fast Movement (10% Increase)
- Improved Initiative
- Improved Parry
Level 2:
- Skill Focus: Concentration
- Skill Focus: Discipline
- Called Shot
Level 3:
- Power Attack
- Disarm
Level 4:
- Blinding Speed
Class features from this level on are the same as BioWare's Weapon Master.
Earning In-Game
To begin earning Weapon Master the following is the recommended guideline to follow.
- Have the feat Weapon Focus in the weapon you wish to be a Weapon master of.
- Have a strong reputation as a skilled warrior.
- Seek out particularly dangerous situations and foes in order to push your skills to their limits and beyond.
- Find a Weapon Master (PC or NPC) to learn from and defeat a Weapon Master in battle.
- Study multiple fighting styles, forms of battle and be familiar with many aspects of martial war.
- These are guidelines, not rules. As always, being creative about the best way your character could earn this PrC is the best way forward.