Applications: Difference between revisions

Jump to navigation Jump to search
m
no edit summary
mNo edit summary
Line 135: Line 135:
This application is a good example of how you can make an amazing, awesome character out of an incredibly simple mold -- an ex-bandit. A common mistake is to try to substitute rare subraces, obscure deities, exotic homelands, or other "uncommon" molds for real depth and exciting goals. Remember: your character will not be special because he's a water genasi; he will be special because of the depth, thought, and awesome characterization that you provide. The application is your first chance to show off your goals and concept.The key thing here is that we very quickly understand the origin of the character's motivations, what his goals in the setting are, and what he will be doing on a day-to-day basis in striving to achieve these. He plans to engage with, and attempt to change the gameworld in a highly feasible manner. And not a single part of his plans requires a DM. This character is bound to enrich the gameworld and interact with other players in interesting ways (conflicting and cooperating). He is easy to approve, and bound to attract our attention in the active pursuit of his goals amongst other players.
This application is a good example of how you can make an amazing, awesome character out of an incredibly simple mold -- an ex-bandit. A common mistake is to try to substitute rare subraces, obscure deities, exotic homelands, or other "uncommon" molds for real depth and exciting goals. Remember: your character will not be special because he's a water genasi; he will be special because of the depth, thought, and awesome characterization that you provide. The application is your first chance to show off your goals and concept.The key thing here is that we very quickly understand the origin of the character's motivations, what his goals in the setting are, and what he will be doing on a day-to-day basis in striving to achieve these. He plans to engage with, and attempt to change the gameworld in a highly feasible manner. And not a single part of his plans requires a DM. This character is bound to enrich the gameworld and interact with other players in interesting ways (conflicting and cooperating). He is easy to approve, and bound to attract our attention in the active pursuit of his goals amongst other players.


Credit to Sternhund and Arkov for the old forum thread on which this information has been based.)
Credit to Sternhund and Arkov for the old forum thread on which this information has been based.
 
__NOEDITSECTION__
428

edits

Navigation menu