Chat Commands: Difference between revisions

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We're using an advanced listener system to directly process and/or hide text that players send to the server. In simple terms, this allows us to create "chat text commands" that you type directly into the chat bar (or attach to a quick slot). Features already implemented in this system include:
We're using an advanced listener system to directly process and/or hide text that players send to the server. In simple terms, this allows us to create "chat text commands" that you type directly into the chat bar (or attach to a quick slot). Features already implemented in this system include:


 
==Custom Text Macros==
==Text Macros==


Accessed via the "/m" command, you can create as many chat macros as you like with the following parameters;
Accessed via the "/m" command, you can create as many chat macros as you like with the following parameters;
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Once you have created your first Macro, you will receive a Macro helper token that lists your available Macros.
Once you have created your first Macro, you will receive a Macro helper token that lists your available Macros.
==Spells Status==
*'''"/c spells_status"''' - Use this command to check the current spells on yourself.
* If the PC is the one who cast the spells, will show the spell name and remaining duration.
* If not, the PC rolls 2 rolls of spellcraft, one for the spell's name and if successful, for the spell's remaining duration as well.
* This command can be used every 5 minutes
==Aspects==
Using '''"/c aspects"''' will show you a list of all current aspects affecting you, and their effects.
==Logins/Playtime==
The command '''"/c logins"''' will show you how many times you have logged into the current character, and their total time logged in.


==Emote commands==
==Emote commands==
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*'''Sleep'''
*'''Sleep'''
*'''Sass'''
*'''Sass'''
 
*'''Bend'''


Enjoy!
Enjoy!
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* "'''/c tell_filter unpermit Arkov Bartelisk'''" will remove Arkov Bartelisk from your permit list.
* "'''/c tell_filter unpermit Arkov Bartelisk'''" will remove Arkov Bartelisk from your permit list.


===Tell Filtering===
===Feedback Toggle===


* "'''/c tell_filter_feedback_toggle'''" toggles Tell Filtering feedback messages on/off  
* "'''/c tell_filter_feedback_toggle'''" toggles Tell Filtering feedback messages on/off  
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* "'''/c wereshift animal'''" will shift you to animal form.
* "'''/c wereshift animal'''" will shift you to animal form.


==Keen Sense (Elves Only)==
==Walk==


Elves use this command to toggle the Keen Sense ability, which allows them to walk using Detect Mode.
Use this command to forcefully cause your character to walk. They will not run in any situation.


* '''/c keensense'''  
* '''/c walk'''  


==Activate Songbook (Bards Only)==
==Activate Songbook (Bards Only)==
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* '''/c songbook activate <#>'''  
* '''/c songbook activate <#>'''  
=Combat Styles=
Several combat stances are available in the welcome area to change combat animations for your character. Not all styles are available for all of the classes, genders, and races. Combat styles must be selected before leaving the welcome area, though you will be able to turn on and off combat styles while in the game world. Not all weapons are able to be used with each style, experiment in-game with your chosen weapon before entering the game world.
In order to view what combat stances are available to you, enter the following command:
* "'''/c combat_style list'''"
To change from any combat_style back to normal, use the following command:
* "'''/c combat_style normal'''"
After selecting a combat style appropriate to your class in the welcome area, enter the following command to change to the appropriate combat style:
* "'''/c combat_style warrior'''" Only usable by : Fighters, Barbarians, Paladins, Rangers, and Clerics.
* "'''/c combat_style kensai'''" Only usable by : Fighters, Barbarians, Paladins,and Rangers.
* "'''/c combat_style heavy'''" Only usable by : Fighters, Barbarians, Paladins, and Rangers.
* "'''/c combat_style demon'''" Only usable by : Fighters, Barbarians and Rangers.
* "'''/c combat_style fencing'''" Only usable by : Fighters, and Bards.
* "'''/c combat_style tiger_fang'''" Only usable by : Monks.
* "'''/c combat_style sun_fist'''" Only usable by : Monks.
* "'''/c combat_style dragon_palm'''" Only usable by : Monks.
* "'''/c combat_style bear_claw'''" Only usable by : Monks.
* "'''/c combat_style assassin'''" Only usable by : Rogues.
Two additional combat style's are available depending on race and gender:
* "'''/c combat_style non-combat'''" Only usable by: Human male, Half-elf male.
* "'''/c combat_style tired'''" Usable by: Any


=Character Editing=
=Character Editing=


==Description==
===Description===
When you view a character's description, this can help give subtle information and aid in knowing what features you want to be pronounced. This aids greatly in people helping identify you, talk about your PC in ways other than obvious things like your name, race, or armor.
When you view a character's description, this can help give subtle information and aid in knowing what features you want to be pronounced. This aids greatly in people helping identify you, talk about your PC in ways other than obvious things like your name, race, or armor.


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A tip to view your own character's description is to add NWN's Examine to your toolbar and use it on yourself. This will show your own description that others will be viewing.
A tip to view your own character's description is to add NWN's Examine to your toolbar and use it on yourself. This will show your own description that others will be viewing.


==Soundset==
You may also set your description in [https://wiki.efupw.com/index.php?title=EFUSL_2_Documentation '''EFUSL'''], under the description tab on your PC's 'My Character' page, up to 2048 characters.
 
===Soundset===
You are now able to change which soundset your character uses for their voice! Please see the NWN wiki's [https://nwn.fandom.com/wiki/Soundset.2da_(contents) Soundsets] for a list of those available.
You are now able to change which soundset your character uses for their voice! Please see the NWN wiki's [https://nwn.fandom.com/wiki/Soundset.2da_(contents) Soundsets] for a list of those available.


* "'''/c soundset ID'''" This will change your character's soundset to the ID used from those available.
* "'''/c soundset ID'''" This will change your character's soundset to the ID used from those available.


==Portrait==
===Portrait===
To add new portraits for personal use, please see the NWN wiki on [https://nwn.fandom.com/wiki/Portrait Portraits] for more information.
To add new portraits for personal use, please see the NWN wiki on [https://nwn.fandom.com/wiki/Portrait Portraits] for more information.


* "'''/c portrait filename.jpg'''" This will change your character's portrait to the filename used.
* "'''/c portrait filename'''" This will change your character's portrait to the filename used. Note, file extension and size indicators should not be added to the filename. E.g. to use elf01_s.tga as portrait, use command '''/c portrait elf01_'''


=Toggle Alarm Sound=
* "'''/c toggle_alarm_sound'''" - toggle on/off if alarm is playing an actual sound to the caster every few rounds


=Unstuck=
* "'''/c unstuck'''" - This command, when repeated, will make your character immobile for ten seconds and then move them to the last way-point / transition. This is to be used to fix problems where characters get stuck in terrain or placeables. Using this command for any other purpose, for example avoiding monsters, is against the rules.
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