Custom Spells: Difference between revisions

Jump to navigation Jump to search
no edit summary
No edit summary
No edit summary
Line 31: Line 31:


* '''Protection Domain:''' Duration increased to 3 rounds / level
* '''Protection Domain:''' Duration increased to 3 rounds / level
* '''GSF Abjuration:''' Duration increased to 3 rounds / level
* '''Greater Spell Focus: Abjuration:''' Duration increased to 3 rounds / level


====''Ilyykur's Mantle''====
====''Ilyykur's Mantle''====
Line 92: Line 92:
  Spell Resistance: Harmless
  Spell Resistance: Harmless
   
   
  The astrologian predicts that the target will require healing at key moments in the near future. In five rounds after this spell is cast, the target receives healing equal to a casting of Cure Critical Wounds, as if cast by the Astrologian. Repeat this effect again ten rounds after it was first cast.
  The astrologian predicts that the target will require healing at key moments in the near future. Five rounds after this spell is cast, the target receives healing equal to a casting of Cure Critical Wounds, as if cast by the Astrologian. Ten rounds after this spell is cast, the target once again receives healing equal to a casting of Cure Critical Wounds, as if cast by the Astrologian.
 
* '''Greater Spell Focus: Divination''' grants 10% Concealment for the duration.
* '''Greater Spell Focus: Transmutation''' grants +10% Movement Speed for the duration.


==== ''Solar Circle''====
==== ''Solar Circle''====
Line 1,097: Line 1,100:
   
   
  This spell fills the area with a brilliant flash of shimmering light. Creatures in the area are Blinded for 1d4 rounds, or gain -1 attack for 1d4 rounds if they succeed at a Reflex save. Evil creatures in the area of the burst take 1d4 points of magic damage per caster level (max 5d4), whether they succeed at the Reflex save or not.  
  This spell fills the area with a brilliant flash of shimmering light. Creatures in the area are Blinded for 1d4 rounds, or gain -1 attack for 1d4 rounds if they succeed at a Reflex save. Evil creatures in the area of the burst take 1d4 points of magic damage per caster level (max 5d4), whether they succeed at the Reflex save or not.  
* '''Spell Focus: Enchantment''' forces an additional Will save on creatures in the area; failure causes the creature to be Dazed for 1d4 rounds.
* '''Greater Spell Focus: Necromancy''' applies the damage to creatures in the area even if they are not evil.


==== ''Baleful Starblight'' ====
==== ''Baleful Starblight'' ====
Line 1,128: Line 1,135:
  A fiery mass falls from the heavens tracing a red-hot streak onto a designated target. The falling star shard deals 1d6 points of magical damage and 1d6 points of fire damage, with an additional 1d6 points of each per 10 Astronomy ranks.
  A fiery mass falls from the heavens tracing a red-hot streak onto a designated target. The falling star shard deals 1d6 points of magical damage and 1d6 points of fire damage, with an additional 1d6 points of each per 10 Astronomy ranks.
   
   
* Spell Focus Transmutation drains -1 from a random ability score on a failed Fortitude save.
* '''Spell Focus Transmutation''' drains -1 from a random ability score on a failed Fortitude save.
* Greater Spell Focus Transmutation drains -2 from a random ability score on a failed Fortitude save (instead of only -1, not in addition).
* '''Greater Spell Focus Transmutation''' drains -2 from a random ability score on a failed Fortitude save (instead of only -1, not in addition).




Line 1,306: Line 1,313:
   
   
  The astrologian conjures an illusionary star chart from his fingertips and keeps it projected around him for the duration of the spell. This gives him a +5 bonus to Astronomy checks. This spell does not stack with itself.
  The astrologian conjures an illusionary star chart from his fingertips and keeps it projected around him for the duration of the spell. This gives him a +5 bonus to Astronomy checks. This spell does not stack with itself.
 
* Spell Focus Illusion now gives an additional +5 Astronomy.
* '''Spell Focus: Illusion''' increases the bonus to +10 Astronomy.
* Greater Spell Focus Illusion now gives an additional +5 Astronomy.
* '''Greater Spell Focus: Illusion''' increases the bonus to +15 Astronomy.
* '''Greater Spell Focus: Abjuration''' grants 2/+1 Damage Reduction for the duration.
* '''Greater Spell Focus: Enchantment''' grants +1 Will for the duration.
* '''Greater Spell Focus: Necromancy''' grants +1 Fortitude for the duration.


==Necromancy==
==Necromancy==
Line 1,500: Line 1,510:
   
   
  A soft purple glow pulses around the subject, healing him over time. For the duration of the spell, the target heals 2 hit point a round, and 5/+1 physical damage resistance up to a limit of 30 physical damage.
  A soft purple glow pulses around the subject, healing him over time. For the duration of the spell, the target heals 2 hit point a round, and 5/+1 physical damage resistance up to a limit of 30 physical damage.
* '''Spell Focus: Abjuration''' grants the beneficiary 5 Spell Resistance.
* '''Greater Spell Focus: Abjuration''' grants the beneficiary 10 Spell Resistance.


==== ''Celestial Regeneration'' ====
==== ''Celestial Regeneration'' ====
Line 1,515: Line 1,528:
   
   
  A soft purple glow pulses around the subject, healing him over time. For the duration of the spell, the target heals 3 hit points a round, and 10/+2 physical damage resistance up to a limit of 30 physical damage.
  A soft purple glow pulses around the subject, healing him over time. For the duration of the spell, the target heals 3 hit points a round, and 10/+2 physical damage resistance up to a limit of 30 physical damage.
* '''Spell Focus: Abjuration''' increases the absorption limit to 40 physical damage.
* '''Greater Spell Focus: Abjuration''' increases the absorption limit to 50 physical damage.


==Transmutation==
==Transmutation==
732

edits

Navigation menu