EFUSS: Difference between revisions

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You may spend or bank them as you please, and there is no level cap but a hardcap at 10 per skill. If you lose a level, all skill points spent at that level are stripped and you're given back however many unspent skill points you had when you attained your current level. There are trained and untrained skills, all of which work as if they were "class skills," and effective rank is modified by class and racial adjustments (not ability modifiers). Only the base rank, not the effective rank, is subject to the skill cap.
You may spend or bank them as you please, and there is no level cap but a hardcap at 10 per skill. If you lose a level, all skill points spent at that level are stripped and you're given back however many unspent skill points you had when you attained your current level. There are trained and untrained skills, all of which work as if they were "class skills," and effective rank is modified by class and racial adjustments (not ability modifiers). Only the base rank, not the effective rank, is subject to the skill cap.
Any bonuses to primary skills will not appear until your character transitions, or after your next login, whichever comes first. When this occurs, the bonus shall be permanently added to your character's skin. If your character changes skins for any reason (e.g. because they are a lycanthrope) then they cannot benefit from EFUSS bonuses to their primary skills.


==EFUSS Chat Commands==
==EFUSS Chat Commands==
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==Alchemy==
==Alchemy==


- Read [[Crafting|here]] for more detailed information.
- Read [[Crafting|HERE]] for more detailed information.


- Requires finding an Alchemist's Circle in order to conduct experiments.
- Requires finding an Alchemist's Circle in order to conduct experiments.
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==Tinkering==
==Tinkering==
- Read [[Crafting|here]] for more detailed information.
- Read [[Crafting|HERE]] for more detailed information.


- Requires finding a Tinkerer's Table in order to conduct experiments
- Requires finding a Tinkerer's Table in order to conduct experiments
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==Herbalism==
==Herbalism==


- Read [[Crafting|here]] for more detailed information.
- Read [[Crafting|HERE]] for more detailed information.


- Requires finding an Herbalist's Kit in order to conduct experiments.
- Requires finding an Herbalist's Kit in order to conduct experiments.
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