General Changes & Feat Changes: Difference between revisions

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* Saving throws do not auto-fail on rolling 1's, but still auto-succeed on 20's.
* Saving throws do not auto-fail on rolling 1's, but still auto-succeed on 20's.
* In-game hours are twenty seven minutes long outside of game, instead of only two. Turns remain unmodified at one minute outside of game. Everything that was hour-duration in vanilla Neverwinter Nights is now 5 minutes, unless stated otherwise.
* In-game hours are twenty seven minutes long outside of game, instead of only two. Turns remain unmodified at one minute outside of game. Everything that was hour-duration in vanilla Neverwinter Nights is now 5 minutes, unless stated otherwise.
* Your character may rest only in an inn room (after having paid the innkeeper), out in the wild with a campfire and bedroll or in special free-rest spots. You may rest once every 20 minutes. Class benefits for resting exist for Rangers, Druids, and Barbarians. Perks for some classes affect this as well.
* Your character may rest only in an inn room (after having paid the innkeeper), out in the wild with a campfire and bedroll or in special free-rest spots. You may rest once every 15 minutes. Class benefits for resting exist for Rangers, Druids, and Barbarians. Perks for some classes affect this as well.
* Various spell visual effects have been removed/shortened.
* Various spell visual effects have been removed/shortened.
* Ability stat bonuses from multiple items do not stack. Bonuses from items and spells will stack
* Ability stat bonuses from multiple items do not stack. Bonuses from items and spells will stack
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