General Changes & Feat Changes: Difference between revisions

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* Saving throws do not auto-fail on rolling 1's, but still auto-succeed on 20's.
* Saving throws do not auto-fail on rolling 1's, but still auto-succeed on 20's.
* In-game hours are twenty seven minutes long outside of game, instead of only two. Turns remain unmodified at one minute outside of game. Everything that was hour-duration in vanilla Neverwinter Nights is now 5 minutes, unless stated otherwise.
* In-game hours are twenty seven minutes long outside of game, instead of only two. Turns remain unmodified at one minute outside of game. Everything that was hour-duration in vanilla Neverwinter Nights is now 5 minutes, unless stated otherwise.
* Your character may rest only in an inn room (after having paid the innkeeper), out in the wild with a campfire and bedroll or in special free-rest spots. You may rest once every 15 minutes. Class benefits for resting exist for Rangers, Druids, and Barbarians. Perks for some classes affect this as well.
* Your character may rest only in an inn room (after having paid the innkeeper), out in the wild with a campfire and bedroll, or in special "free resting" locations. Free resting is provided by most associations and factions. You may rest once every 15 minutes. Class benefits for resting exist for Rangers, Druids, and Barbarians. Perks for some classes affect this as well.
* Various spell visual effects have been removed/shortened.
* Various spell visual effects have been removed/shortened.
* Ability stat bonuses from multiple items do not stack. Bonuses from items and spells will stack
* Ability stat bonuses from multiple items do not stack. Bonuses from items and spells will stack
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