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* Bioware Parties have been disabled in EFU. This is for the enjoyment of all players and DMs. | * Bioware Parties have been disabled in EFU. This is for the enjoyment of all players and DMs. | ||
* Characters roll max HP on each level up and it is no longer randomized. | * Characters roll max HP on each level up and it is no longer randomized. | ||
* Characters start at level 2 in the OOC starting area. Level 5 is very easy to reach by performing many of the quests available to starting players. While level 7 is | * Characters start at level 2 in the OOC starting area. Level 5 is very easy to reach by performing many of the quests available to starting players. While level 7 is achievable for almost any player, the difficulty will begin to sharply increase from there. Level 10 is sometimes attained by accomplished long-term characters. Levels 11+ are reached only very rarely, by very influential PCs, and require an [[Applications|application]] to be approved prior to leveling up in-game. | ||
* Saving throws do not auto-fail on rolling 1's, but still auto-succeed on 20's. | * Saving throws do not auto-fail on rolling 1's, but still auto-succeed on 20's. | ||
* In-game hours are twenty seven minutes long outside of game, instead of only two. Turns remain unmodified at one minute outside of game. Everything that was hour-duration in vanilla Neverwinter Nights is now 5 minutes, unless stated otherwise. | * In-game hours are twenty seven minutes long outside of game, instead of only two. Turns remain unmodified at one minute outside of game. Everything that was hour-duration in vanilla Neverwinter Nights is now 5 minutes, unless stated otherwise. |
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