General Changes & Feat Changes: Difference between revisions

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* Bioware Parties have been disabled in EFU. This is for the enjoyment of all players and DMs.
* Bioware Parties have been disabled in EFU. This is for the enjoyment of all players and DMs.
* Characters roll max HP on each level up and it is no longer randomized.
* Characters roll max HP on each level up and it is no longer randomized.
* Characters start at level 2 in the OOC starting area. Level 5 is very easy to reach by performing many of the quests available to starting players. While level 7 is very achievable to reach for almost any player, the difficulty will begin to sharply increase with each level. Level 10 is sometimes attained by accomplished long-term characters. Levels 11+ are reached only very rarely, by very influential PCs, and require an [[Applications|application]] to be approved prior to leveling up in-game.
* Characters start at level 2 in the OOC starting area. Level 5 is very easy to reach by performing many of the quests available to starting players. While level 7 is achievable for almost any player, the difficulty will begin to sharply increase from there. Level 10 is sometimes attained by accomplished long-term characters. Levels 11+ are reached only very rarely, by very influential PCs, and require an [[Applications|application]] to be approved prior to leveling up in-game.
* Saving throws do not auto-fail on rolling 1's, but still auto-succeed on 20's.
* Saving throws do not auto-fail on rolling 1's, but still auto-succeed on 20's.
* In-game hours are twenty seven minutes long outside of game, instead of only two. Turns remain unmodified at one minute outside of game. Everything that was hour-duration in vanilla Neverwinter Nights is now 5 minutes, unless stated otherwise.
* In-game hours are twenty seven minutes long outside of game, instead of only two. Turns remain unmodified at one minute outside of game. Everything that was hour-duration in vanilla Neverwinter Nights is now 5 minutes, unless stated otherwise.
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