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==Throwables== | ==Throwables== | ||
(**) indicates a work in progress. Documentation may not be 100% accurate, as these features have not been documented prior. | |||
Many items can be thrown in EFU to produce magical effects. | |||
Many items can be thrown in EFU to produce magical effects. The following is a list of some of the unique Throwables, and changes to the Bioware Default. | |||
====''Stancebreach''==== | |||
Disrupts combat stances such as Expertise, dealing XXX magic damage to the target if successful. ** | |||
====''Sparks of Revelation''==== | |||
Disrupts stealth and removes invisibility from player characters in a medium range. ** | |||
===='' Magic Disruptor ''==== | |||
Dispels magic, ignoring spell resistance or immunity. ** | |||
===='' Alchemist Fire''==== | ===='' Alchemist Fire''==== | ||
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Applies +1d4 damage when applied to a weapon ; When throw it deals 1d10 acid damage to the Target, and +1d4 splash damage to surrounding enemies. | Applies +1d4 damage when applied to a weapon ; When throw it deals 1d10 acid damage to the Target, and +1d4 splash damage to surrounding enemies. | ||
====''Caltrops''==== | ====''Caltrops''==== | ||
Produces a field of caltrops that deal 1d4 damage to all creatures within its effect per a tick, up to a total of 25 total damage before dissipating. | Produces a field of caltrops that deal 1d4 damage to all creatures within its effect per a tick, up to a total of 25 total damage before dissipating. | ||
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