Item Changes: Difference between revisions

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added armors
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UMD has been unchanged in terms of how scrolls work.
UMD has been unchanged in terms of how scrolls work.
==Armor==
====''Studded Leather''====
4 Max Dexterity Bonus -> 5 Max Dexterity Bonus
20% Arcane Spell Failure -> 15% Arcane Spell Failure
====''Splint Mail''====
1 Max Dexterity Bonus -> 2 Max Dexterity Bonus
40% Arcane Spell Failure -> 35% Arcane Spell Failure


==Polearms==
==Polearms==
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====''Stancebreach''====
====''Stancebreach''====


Disrupts combat stances such as Expertise and Power Attack and, if a stance is indeed breached, deals 1d4 magic damage to the target. **
Disrupts combat stances such as Expertise and Power Attack and, if a stance is indeed breached, deals 1d4 magic damage to the target.  


====''Sparks of Revelation''====  
====''Sparks of Revelation''====  


Disrupts stealth and removes invisibility from any characters caught in the targeted location. **
Disrupts stealth and removes invisibility from any characters caught in the targeted location.  


====''Magic Disruptor''====
====''Magic Disruptor''====


Targets the opponent with Dispel Magic, subject to all of the normal rules of Dispel Magic. Lesser and greater variants have different caster levels.**
Targets the opponent with Dispel Magic, subject to all of the normal rules of Dispel Magic. Lesser and greater variants have different caster levels.


===='' Alchemist Fire''====
===='' Alchemist Fire''====
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====''Laughing Gas''====
====''Laughing Gas''====


Creates a cloud effect that knocks prone anyone in it who fails a Will save, similar to the spell Tasha's Hideous Laughter. The DC is low, but bypasses magical protections such as Clarity and Protection From Alignment. **
Creates a cloud effect that knocks prone anyone in it who fails an easy Will save, similar to the spell Tasha's Hideous Laughter. This effect bypasses magical protections such as Clarity and Protection From Alignment.  


====''Flash Powder''====
====''Flash Powder''====


Inflicts the Blindness on anyone in the area who fails a Reflex save. **
Inflicts a temporary Blindness effect on anyone in the area who fails an easy Fortitude save.  


====''Bottled Mold/Bag of Snakes/Quivering Fungus''====
====''Bottled Mold/Bag of Snakes/Quivering Fungus''====


Summons a hostile monster at the target location. The monster will usually attack whatever is closest.**
Summons a hostile monster at the target location. The monster will usually attack whatever is closest.


====''Oil Bottle Bomb'' ====
====''Oil Bottle Bomb'' ====
Creates a ground effect similar that slows anyone caught in it, similar to the Grease spell, at the target location.**
Creates a ground effect similar that slows anyone caught in it, similar to the Grease spell, at the target location.
 
====''Worriment Grenade''====
Sends a message to all nearby player characters that there is an invisible character casting spells.
 
====''Vanishing Smoke''====
Automatically shifts the character into stealth, grants temporary access to 'Hide in Plain Sight' for one round,  and temporarily penalizes Hide and Move Silently.
 
 


==Ioun Stones==
==Ioun Stones==
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* In all cases, using Antitoxin will roll vs DC 20 to determine whether Ironguts is cast on the target.
* In all cases, using Antitoxin will roll vs DC 20 to determine whether Ironguts is cast on the target.
* In all cases, using Antitoxin will roll vs DC 30 to determine whether Lesser Restoration is cast on the target.
* In all cases, using Antitoxin will roll vs DC 30 to determine whether Lesser Restoration is cast on the target.
===''Aspectral Prism''===
This rare consumable can be used on on any item with an Aspect. With a DC 20 check of the greater of your Tailoring or Smithing, you can reroll that item's Aspect. Even if the check is failed (and no reroll occurs), the Aspectral Prism will be expended.


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