Paladin: Difference between revisions

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When a Paladin character joins an Order or adopts a Code, they will receive full Paladin powers as per standard NWN. Failing to maintain the Code, being ejected from the Order, or knowingly maintaining the company of evil companions will result in the Paladin losing their powers. Only in the most extreme of conditions can exceptions occur, but these are truly rare. True Paladins can generally avoid the company of evil companions on adventures by using "[[Voice_Commands#Detect_Evil|/c detect evil]]", and may feel free to do so at will. The Paladin should be vigilant as there exist means of concealing alignment. Conversation and discussion with evil characters is allowed, but the paladin must avoid any action which may reward or benefit evil, such as quests or business dealings.
When a Paladin character joins an Order or adopts a Code, they will receive full Paladin powers as per standard NWN. Failing to maintain the Code, being ejected from the Order, or knowingly maintaining the company of evil companions will result in the Paladin losing their powers. Only in the most extreme of conditions can exceptions occur, but these are truly rare. True Paladins can generally avoid the company of evil companions on adventures by using "[[Voice_Commands#Detect_Evil|/c detect evil]]", and may feel free to do so at will. The Paladin should be vigilant as there exist means of concealing alignment. Conversation and discussion with evil characters is allowed, but the paladin must avoid any action which may reward or benefit evil, such as quests or business dealings.


If it is your intention to play a Paladin, you should start playing one at level one and simply seek out an appropriate Order or Code. Before taking paladin levels along with another class, speak to a DM beforehand to approve it.  
If it is your intention to play a Paladin, you should start playing one at level one and simply seek out an appropriate Order or Code. '''However, before multiclassing as a paladin or into paladin, you must contact a DM to seek approval for the build and concept.'''


Consult with a DM if you have more questions, or for guidance if you are uncertain about a situation being faced.
Consult with a DM if you have more questions, or for guidance if you are uncertain about a situation being faced.
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