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Fixed an error where Cavern and Darkness powers were mixed up
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(Fixed an error where Cavern and Darkness powers were mixed up)
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Along with Racial Domains, several secondary domains have bonuses that can be toggled with this player tool:  
Along with Racial Domains, several secondary domains have bonuses that can be toggled with this player tool:  


* Darkness - 1/day, gain a temporary +3 Search, +3 Spot, +3 Listen bonus that lasts for one turn/level, usable only in caverns.
* Cavern - 1/day, gain a temporary +3 Search, +3 Spot, +3 Listen bonus that lasts for one turn/level, usable only in caverns.
* Cavern - 1/day, Ultravision  
* Darkness - 1/day, Ultravision  
* Hatred - 1/day, target a particular enemy to gain a +1 AB bonus and a +1 negative energy damage bonus, both versus their racial type, that last for one round/level
* Hatred - 1/day, target a particular enemy to gain a +1 AB bonus and a +1 negative energy damage bonus, both versus their racial type, that last for one round/level
* Metal Domains - 1/day, add temporary fire damage to your weapon for one round/level: +1 Fire damage for non-hammer weapons, and +1d4 Fire damage for hammers. This should stack with Darkfire.
* Metal Domains - 1/day, add temporary fire damage to your weapon for one round/level: +1 Fire damage for non-hammer weapons, and +1d4 Fire damage for hammers. This should stack with Darkfire.


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