Shifter: Difference between revisions

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* '''Hit Dice''': 8 Hit Points + Con. modifier per level.
* '''Hit Dice''': 8 Hit Points + Con. modifier per level.
* '''Proficiencies''': No additional proficiencies are gained.  
* '''Proficiencies''': No additional proficiencies are gained.  
* '''Skill Points''':4 + int modifier per level (4+int modifier)*4 at 1st level.
* '''Skill Points''':4 + int modifier per level.
* '''Save Progression''': Fort High, Will Low, Ref High
* '''Save Progression''': Fort High, Will Low, Ref High
* '''Attack Bonus''': 3/4 + per level.  
* '''Attack Bonus''': 3/4 + per level.  

Revision as of 12:53, 27 January 2019

Shifter.jpg

Mechanical Requirements

  • Alignment: Any
  • Hit Dice: 8 Hit Points + Con. modifier per level.
  • Proficiencies: No additional proficiencies are gained.
  • Skill Points:4 + int modifier per level.
  • Save Progression: Fort High, Will Low, Ref High
  • Attack Bonus: 3/4 + per level.

General

Ranging from fey tricksters to the more typical druid who has mastered their shape-shifting ability - the Shifter can take on the form of nearly anything. Terrifying, fey and mysterious all at once. They seldom have a single shared theme or agenda from one Shifter to the next.

  • In EfU the Shifter forms have been drastically altered. The forms vary widely from the very basic to any number of powerful creatures, all of which must be found out IG.

Earning In-Game

To begin earning Shifter the following is the recommended guideline to follow:

  • Learn how to become a Shifter, requiring being taught how to become one by either a PC or NPC Shifter.
  • Explain why - for your character - the Shifter class is more appropriate than simply continuing to level up as a druid (or in rare cases a non-druid).
  • This is a difficult class to earn. Every Shifter will be different. It is key that you incorporate some fresh, unique angle into the app/character to explain why the class is justified.