Shifter: Difference between revisions

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32 bytes removed ,  27 January 2019
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* '''Hit Dice''': 8 Hit Points + Con. modifier per level.
* '''Hit Dice''': 8 Hit Points + Con. modifier per level.
* '''Proficiencies''': No additional proficiencies are gained.  
* '''Proficiencies''': No additional proficiencies are gained.  
* '''Skill Points''':4 + int modifier per level (4+int modifier)*4 at 1st level.
* '''Skill Points''':4 + int modifier per level.
* '''Save Progression''': Fort High, Will Low, Ref High
* '''Save Progression''': Fort High, Will Low, Ref High
* '''Attack Bonus''': 3/4 + per level.  
* '''Attack Bonus''': 3/4 + per level.  
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