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(Created page with "=Skill Changes General Overview= Many skills have been modified, turned off, or replaced to better balance and fit in with EFU's unique design. Please note that skills requir...") |
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Many skills have been modified, turned off, or replaced to better balance and fit in with EFU's unique design. | Many skills have been modified, turned off, or replaced to better balance and fit in with EFU's unique design. | ||
* Please note that skills requiring training (Animal Empathy, Perform, Tumble, Open Lock, Disable Device, Set Trap, Pick Pocket, UMD) will require at least 1 point spent on the skill for item bonuses to apply. | |||
* Any skill not mentioned here is unchanged. | * Any skill not mentioned here is unchanged. | ||
==Animal Empathy== | ==Animal Empathy== | ||
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Balanced for EFU. Crafted wands have a DC of (15 + spell level). Scrolls have a DC of (25 + spell level). Failed UMD checks do not result in loss of a charge or scroll. | Balanced for EFU. Crafted wands have a DC of (15 + spell level). Scrolls have a DC of (25 + spell level). Failed UMD checks do not result in loss of a charge or scroll. | ||
More information on UMD and its' mechanics, specifically Use Magic Device Item Cost Table, can be found here - EDIT IN UMD CHANGES GOBLIN 3 -. | More information on UMD and its' mechanics, specifically Use Magic Device Item Cost Table, can be found here - EDIT IN UMD CHANGES GOBLIN 3 -. | ||
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