Small Gods of the City: Difference between revisions

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The faith of the Nine Faced God tends to be one of the more common ones among those who dwell in the City of Rings.
The faith of the Nine Faced God tends to be one of the more common ones among those who dwell in the City of Rings.


'''Domains:'''
'''Associated Domains:'''
* '''9 - Chaos, Luck'''
* '''9 - Chaos, Luck'''
* '''8 - Death, Undeath'''
* '''8 - Death, Undeath'''
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[[File:Change.jpg|Frameless]]
[[File:Change.jpg|Frameless]]


'''Domains: Chaos, Animal, Trickery, Illusion'''
'''Associated Domains: Chaos, Animal, Trickery, Illusion, Charm'''


'''Focus: Chaos, Changelings, Madness, Artists'''
'''Focus: Chaos, Changelings, Madness, Artists'''
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'''Special Requirements: Chaotic'''
'''Special Requirements: Chaotic'''


At heart, Pzatharun is a God of outcasts, unpredictable and whimsical in the blessings and curses they lay upon the realms of men. Associated with shapeshifting (magical or lycanthropic), changelings, disorder, bouts of mania, artistic inspiration, hedonism and fae. His nature and faith are shrouded in mystery and contradiction, with some saying Pzatharun is a lord of the Fae, others a planar embodiment of chaotic elements, amongst dozens of other conspiracies.
At heart, Pzatharun is a God of outcasts, unpredictable and whimsical in the blessings and curses they lay upon the realms of men. Associated with shapeshifting (magical or lycanthropic), changelings, disorder, bouts of mania, artistic inspiration, hedonism and fae. His nature and faith are shrouded in mystery and contradiction, with some saying Pzatharun is a lord of the Fae, others a planar embodiment of chaotic elements, among dozens of other conspiracies.


His worshippers include: artistic souls seeking inspiration, revellers, shapeshifters and changelings, enemies of the law, faeries and maniacs. Due to his unpredictable nature, drawing the attention of Pzatharun can be as dangerous as it is beneficial. One day his blessings might lead an author to write his greatest work, the next finding himself incapable of reading it.
His worshipers include: artistic souls seeking inspiration, revellers, shapeshifters and changelings, enemies of the law, faeries and maniacs. Due to his unpredictable nature, drawing the attention of Pzatharun can be as dangerous as it is beneficial. One day his blessings might lead an author to write his greatest work, the next finding himself incapable of reading it.


''Thanks to DI for this faith.''
''Thanks to DI for this faith.''
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==Tchun the Sleeper==
==Tchun the Sleeper==


'''Domains: Evil, Destruction, Strength, Suffering, Hatred'''
'''Associated Domains: Evil, Destruction, Strength, Suffering, Hatred'''


'''Focus: Death, Murder, Madness, Evil'''
'''Focus: Corruption, Slaughter, Madness, Doom'''


'''Special Requirements: Evil'''
'''Special Requirements: Evil'''
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==Old Grandfather==
==Old Grandfather==


'''Domains: Death, Evil, Chaos, Trickery, Cavern, Darkness'''
[[File:Grandpa.png|Frameless]]
 
'''Associated Domains: Death, Evil, Trickery, Darkness, Luck'''


'''Focus: Thieves, Criminals, Murderers, Darkness'''
'''Focus: Thieves, Criminals, Murderers, Darkness'''
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==The Hundred Scrolls==
==The Hundred Scrolls==


'''Domains: Law, Strength, Planning, Retribution, Rune'''
'''Associated Domains: Law, Retribution, War, Protection, Rune'''


'''Focus: Arbiters, Law, Vigilantes'''
'''Focus: Arbiters, Law, Vigilantes'''
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==The Renunciation==
==The Renunciation==


'''Domains: Good, Healing, Renewal, Suffering'''
'''Associated Domains: Good, Healing, Renewal, Suffering, Travel'''


'''Focus: Pacifism, Healers, Philosophers'''
'''Focus: Pacifism, Healers, Philosophers'''
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==The Ancestors==
==The Ancestors==


'''Domains: Dwarf'''
'''Associated Domains: Dwarf'''


'''Focus: Dwarves'''
'''Focus: Dwarves'''
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The great drive to become one of the Ancestors, to be judged worthy, has been known to drive some dwarves to truly insane, courageous and even vile acts all in the name of elevating themselves above the mundane. The faith itself is nested in a complex maze of legend, myth, superstition and ritualistic ceremony so deeply that it is hard even for those of the faith to keep them straight, perhaps in part leading to the practice of searching for a single Ancestor to devote themselves to.
The great drive to become one of the Ancestors, to be judged worthy, has been known to drive some dwarves to truly insane, courageous and even vile acts all in the name of elevating themselves above the mundane. The faith itself is nested in a complex maze of legend, myth, superstition and ritualistic ceremony so deeply that it is hard even for those of the faith to keep them straight, perhaps in part leading to the practice of searching for a single Ancestor to devote themselves to.


Players of this faith should generally be superstitious to some degree. The legends of the Ancestors that currently exist in game will be grown over time and noteworthy PC dwarves of some obvious prominence will be added. It is highly encouraged for players of this faith to either follow one of the Ancestor legends already defined in the game world or to make up their own (this is in addition to a broader worship of the Ancestors as a whole) to further define their personal faith. You need not begin singling out one but it should be a goal to discover one to ascribe to more personally above others.
Players of this faith should generally be superstitious to some degree. The legends of the Ancestors that currently exist in game will be grown over time and noteworthy PC dwarves of some obvious prominence will be added. It is highly encouraged for players of this faith to either follow one of the Ancestor legends already defined in the game world or to make up their own (this is in addition to a broader worship of the Ancestors as a whole) to further define their personal faith. You need not begin singling out one but it should be a goal to discover one to ascribe to more personally above others.


==Yevathax, The Tree of the Dead==
==Yevathax, the Tree of the Dead==


'''Domains: Death, Undeath, Fungus, Plant'''
'''Associated Domains: Death, Undeath, Fungus, Plant, Repose'''


'''Focus: Necromancers, the Superstitious, Pragmatists'''
'''Focus: Necromancers, the Superstitious, Pragmatists'''
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'''Special Requirements: Non-Good'''
'''Special Requirements: Non-Good'''


Yevathax, The Tree of the Dead is a minor diety in the city. It is one of a small handful of gods of undeath that are worshipped in dark corners and dusty cellars. It's faith is spread through rumors of exhausted planar prospectors having survived stumbling onto its plane of vast dry crop fields of pumpkin, wheat and corn that when mature produce terrible corpses raised into undeath that relentlessly attack the would be explorers.  
Yevathax (or "Yevethax," as the exact spelling is disputed) is a minor deity in the city. It is one of a small handful of gods of undeath that are worshiped in dark corners and dusty cellars. Its faith is spread through rumors of exhausted planar prospectors having survived stumbling onto its plane of vast dry crop fields of pumpkin, wheat and corn that mature into terrible undead creatures that relentlessly attack the would-be explorers.  


Sometimes called "The Pumpkin Tree" the planar explorers who come across Yevethax often report a similar pattern of battling through a terrible number of undead creatures to finally make their way to a vast tree covered in pumpkins that sweeps down to give them an offering, as if it is surrendering to their prowess. If any have refused this gift, and attacked the tree, they are not around to tell of it.  
Sometimes called "the Pumpkin Tree" the planar explorers who come across Yevathax often report a similar pattern of battling through a terrible number of undead creatures to finally make their way to a vast tree covered in pumpkins that sweeps down to give them an offering, as if it is surrendering to their prowess. If any have refused this gift, and attacked the tree, they are not around to tell of it.  


Those that offer prayer to Yevethax are not all evil, nor necromancers, and many in Ring 99 will place a pumpkin outside their door during days when necromancers roam in hopes that the favor of the Tree of the Dead will ward away evil spirits. However, all of the gifts of Yevethax are known to spread the seed of undeath one way or another and thus increase its own power in the City of Rings and almost all of them are marked by the bright orange or dark green of Yevethax's colors.  
Those that offer prayer to Yevathax are not all evil, nor necromancers, and many in Ring 99 will place a pumpkin outside their door during days when necromancers roam in hopes that the favor of the Tree of the Dead will ward away evil spirits. However, all of the gifts of Yevathax are known to spread the seed of undeath one way or another and thus increase its own power in the City of Rings and almost all of them are marked by the bright orange or dark green of Yevathax's colors.  


The Followers of Yevethax tend to be more earthy necromancers than high wizards, or shadow conjurers, and often have less ambition than other necromantic cults. They tend to fall into the dark pacts of necromancy because it is an expedient means to accomplish a task, be it farm labor, the defeat of one's enemies or the defense of one's family.
The Followers of Yevathax tend to be more earthy necromancers than high wizards, or shadow conjurers, and often have less ambition than other necromantic cults. They tend to fall into the dark pacts of necromancy because it is an expedient means to accomplish a task, be it farm labor, the defeat of one's enemies or the defense of one's family.


==Phanax of Opulence==
==Phanax of Opulence==


'''Domains: Travel, Luck, Trade, Charm'''
'''Associated Domains: Travel, Luck, Trade, Charm, Portal'''


'''Focus: Beggars, Wealthseekers, Hedonists, Politicians'''
'''Focus: Beggars, Wealthseekers, Hedonists, Politicians'''
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[[File:Pitter.jpg]]
[[File:Pitter.jpg]]


'''Domains: Travel, Ooze, Cavern, Darkness, Fungus'''
'''Associated Domains: Travel, Ooze, Cavern, Darkness, Fungus'''


'''Focus: Scumpickers, Hoarders, Outcasts'''
'''Focus: Scumpickers, Hoarders, Outcasts'''
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'''Ngog'''
'''Ngog'''


'''Domains: Evil, Chaos, Strength, Hatred'''
'''Associated Domains: Evil, Chaos, Strength, Hatred, War'''


'''Focus: Goblins'''
'''Focus: Goblins'''
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'''Ozod'''
'''Ozod'''


'''Domains: Evil, Chaos, Magic, Trickery'''
'''Associated Domains: Evil, Chaos, Magic, Trickery, Renewal'''


'''Focus: Goblins'''
'''Focus: Goblins'''
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Goblins in EFU: City of Rings worship a dual deity known as Ngog and Ozod, believed by goblins to be the origins of all goblin-kind. Ngog, the Father, deals with war, expansion, brutality, thievery, and all other vile goblin deeds while Ozod, the Mother, deals with fertility, survival, rituals, sacrifice, murder and other equally as vile goblin deeds.
Goblins in EFU: City of Rings worship a dual deity known as Ngog and Ozod, believed by goblins to be the origins of all goblin-kind. Ngog, the Father, deals with war, expansion, brutality, thievery, and all other vile goblin deeds while Ozod, the Mother, deals with fertility, survival, rituals, sacrifice, murder and other equally as vile goblin deeds.


==The Golden Elect==
==The Lord Departed==


'''Domains: Magic, Sun, Spells, Nobility'''
'''Associated Domains: Magic, Sun, Spells, Nobility, Knowledge'''


'''Focus: Nephezar'''
'''Focus: House Nephezar, the Golden City'''
 
'''Special Requirements: None'''


'''Special Requirements: House Nephezar'''
From the sacrosanct halls of House Nephezar to the meager almshouses of the Mongrelwoods, righteous men and women of holy inclination whisper their prayers to the God who once reigned in heaven, awaiting the day He shall return in all His glory to make right all the evils in the world. These desperate prayers take many forms, from pleading to bartering to invitation, but all address the profound absence felt at Heaven's heart. This absence is what they believe has allowed evil and corruption to take root.


An Angelic being that sired House Nephezar, the Golden Elect is a distant figure that nonetheless seems to respond to the House's prayers; supposedly a source of the potent magic in Nephezar's blood and as proof of their divine right to rule, the faith focuses a great deal on blood magic and ritual rather than actual worship of the being, whose name is rarely spoken and never in prayer.
Yet while the Lord has gone from heaven, He has not gone from the world—or so those of the faith believe. By inviting Him into one's heart, and living a life of purity, faith, and righteousness, the faithful make ready God's throne for His renewed ascent.


Instead of worshipping the being, they tend to idolise sorcery in general, seeking out powerful blood for the House and extolling its virtues; antagonism toward wizardry is common, which is viewed as a destructive and corruptive force.
The House of Nephezar claim a miraculous descent from the Lord Departed and His Blessed Angels, and those among the faith are often drawn to the house, where they perform innumerable liturgies, prayers, and rites in their archaic tongue.


==The Lady in Waiting==
==The Lady in Waiting==


'''Domains: Good, Suffering, Nobility, Protection'''
'''Associated Domains: Good, Suffering, Nobility, Protection, Repose'''


'''Focus: Honour, Chivalry, Mourning'''
'''Focus: Honor, Chivalry, Mourning'''


'''Special Requirements: Non-Evil'''
'''Special Requirements: Non-Evil'''
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==The Red Axe==
==The Red Axe==


'''Domains: Strength, War, Metal, Hatred'''
'''Associated Domains: Destruction, Strength, War, Metal, Planning'''


'''Focus: Warriors, Gladiators, Duellists, Gloryseekers'''
'''Focus: Warriors, Gladiators, Duelists, Gloryseekers'''


'''Special Requirements: None'''
'''Special Requirements: None'''


As much a quest as a religion, the followers of the Red Axe believe in it as a real physical weapon, either hidden away somewhere in the City or held ready to bestowed upon a true hero of the faith. An icon of personal strength and battle, its devout run from honourable duellists and strategic commanders to crazed berserkers and bandits, all of them confident in the righteousness of their own quest to acquire the mythical weapon.
As much a quest as a religion, the followers of the Red Axe believe in it as a real physical weapon, either hidden away somewhere in the City or held ready to bestowed upon a true hero of the faith. An icon of personal strength and battle, its devout run from honorable duelists and strategic commanders to crazed berserkers and bandits, all of them confident in the righteousness of their own quest to acquire the mythical weapon.


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