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*Goblins and Kobolds gain a significant experience handicap, unless they are an application goblin, in which case they gain experience normally | *Goblins and Kobolds gain a significant experience handicap, unless they are an application goblin, in which case they gain experience normally | ||
*Goblins and Kobolds are only be able to reach a maximum of 15,000 experience (or level six), unless they are an application goblin, in which case, they can level normally | *Goblins and Kobolds are only be able to reach a maximum of 15,000 experience (or level six), unless they are an application goblin/kobold, in which case, they can level normally | ||
*Goblins and Kobolds cannot respawn at all, but can be raised or resurrected, unless they are an application goblin, in which case, they can respawn normally | *Goblins and Kobolds cannot respawn at all, but can be raised or resurrected, unless they are an application goblin/kobold, in which case, they can respawn normally | ||
*Goblins and Kobolds cannot be subdued or the victim of blackout. They may only be knocked into negative hit points, or subsequently killed, unless they are an application goblin, in which case, they can be subdued or the victim of blackout normally | *Goblins and Kobolds cannot be subdued or the victim of blackout. They may only be knocked into negative hit points, or subsequently killed, unless they are an application goblin/kobold, in which case, they can be subdued or the victim of blackout normally | ||
=====More Information===== | =====More Information===== | ||
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