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* '''Reinforced Gold Chests''' - In EFU: City of Rings, occasionally you will encounter 'Reinforced Gold Chests'. A minimum number of players is required to open these chests, requiring more people depending on the size of the chest. This is to provide incentive, and reward for larger parties. In order to open a 'Reinforced Gold Chest', players must gather in close proximity to the chest. Quests that contain these chests will often, but not always, have two types of chest: one chest for a medium sized parties and one chest for large sized parties. | * '''Reinforced Gold Chests''' - In EFU: City of Rings, occasionally you will encounter 'Reinforced Gold Chests'. A minimum number of players is required to open these chests, requiring more people depending on the size of the chest. This is to provide incentive, and reward for larger parties. In order to open a 'Reinforced Gold Chest', players must gather in close proximity to the chest. Quests that contain these chests will often, but not always, have two types of chest: one chest for a medium sized parties and one chest for large sized parties. | ||
* '''Gold Piles''' - In EFU: City of Rings, many quests feature gold piles that can be found as tiny, small, medium, large, or huge piles. Each pile can be clicked on to receive a random value of gold within a set range, varying depending upon the size of the pile. For example, a small pile might reward you with 25-50 gold, a medium pile with 50-75 gold, and so on. These piles will despawn on use. | |||
* '''Sacks of Gold''' - In EFU: City of Rings, Sacks of Gold can be found in many quests, and can be collected by multiple players. Each player will receive randomized value of gold depending upon the quest. This does not despawn once used, but can only be used once per a quest by each player. | |||
* '''Delivery Order NPCS''' - Opposite of Delivery Quests, are orders that can be made at the cost of some gold for a later reward that awards randomized loot. Several NPCs offering their services for a bit of groat exist throughout the City of Rings. | * '''Delivery Order NPCS''' - Opposite of Delivery Quests, are orders that can be made at the cost of some gold for a later reward that awards randomized loot. Several NPCs offering their services for a bit of groat exist throughout the City of Rings. | ||
* '''Raise Dead'''- Raise Dead has been disabled for Cleric PCs. Raise Dead is now a "Miracle of the Waters" and when performed by NPCs now costs XP as well from the PCs who wish to raise the dead PC - the cost being the XP death penalty to the PC divided by each of the PCs near the NPC. Respawn deaths should considered as simply having been seriously injured or knocked out. | * '''Raise Dead'''- Raise Dead has been disabled for Cleric PCs. Raise Dead is now a "Miracle of the Waters" and when performed by NPCs now costs XP as well from the PCs who wish to raise the dead PC - the cost being the XP death penalty to the PC divided by each of the PCs near the NPC. Respawn deaths should considered as simply having been seriously injured or knocked out. | ||
* '''Paladins''' - Paladins now start as mechanically fallen and must find a shrine in game to submit to a Paladin Code in order to receive full benefits. | * '''Paladins''' - Paladins now start as mechanically fallen and must find a shrine in game to submit to a Paladin Code in order to receive full benefits. | ||
* '''Barbarian Rage''' - There has been significant changes to [[Barbarian Rage]] and the inclusion of [[Barbarian Furors]]. The class tool is no longer used to activate rage and now requires a chat command. | * '''Barbarian Rage''' - There has been significant changes to [[Barbarian Rage]] and the inclusion of [[Barbarian Furors]]. The class tool is no longer used to activate rage and now requires a chat command. | ||
* '''Cleric Spellcasting''' - [[Cleric|Clerics]] are now Relic Guardians and require you to be attuned to a relic in order to cast spells. You may only attune to a single relic at a time, only once per rest, and they will determine what circle of spells you are able to properly cast. | * '''Cleric Spellcasting''' - [[Cleric|Clerics]] are now Relic Guardians and require you to be attuned to a relic in order to cast spells. You may only attune to a single relic at a time, only once per rest, and they will determine what circle of spells you are able to properly cast. | ||
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