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=General= | |||
[[File:Paladin.jpg]] | [[File:Paladin.jpg]] | ||
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'''Attack Bonus:''' +1/level | '''Attack Bonus:''' +1/level | ||
=Paladin Abilities= | |||
Paladins in EFU start without any Paladin abilities. They must find a path to follow in game in order to unlock them. | Paladins in EFU start without any Paladin abilities. They must find a path to follow in game in order to unlock them. | ||
=Spellcasting= | |||
Divine (spell failure from armor is ignored), wisdom-based (a base wisdom score of 10 + the spell's level is required to cast a spell, bonus spells are based on modified wisdom, and the wisdom modifier affects spell DCs), and requires preparation. | Divine (spell failure from armor is ignored), wisdom-based (a base wisdom score of 10 + the spell's level is required to cast a spell, bonus spells are based on modified wisdom, and the wisdom modifier affects spell DCs), and requires preparation. | ||
=Code of Conduct and Oaths= | |||
Paragons of virtue and champions of good, paladins are an exceptionally challenging class to portray in EFU. | Paragons of virtue and champions of good, paladins are an exceptionally challenging class to portray in EFU. | ||
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*Will not use poisons to defeat an enemy. | *Will not use poisons to defeat an enemy. | ||
*Will obviously not steal, murder, etc. | *Will obviously not steal, murder, etc. | ||
=Detect Evil= | |||
Paladins can detect evil. Type /c detect evil, or use the player tool. Paladins are expected to use this tool to uphold their oaths regarding adventuring with or aiding evil. | Paladins can detect evil. Type /c detect evil, or use the player tool. Paladins are expected to use this tool to uphold their oaths regarding adventuring with or aiding evil. | ||
=Divine Wands= | |||
Paladins are able to use wands crafted by divine spell-casters. | Paladins are able to use wands crafted by divine spell-casters. | ||
=Fallen Paladins and Paladins of Unresponsive Deities= | |||
Fallen Paladins and Paladins of Dead Deities will have Divine Grace, Aura of Courage, and Divine Health replaced with Luck of Heroes, Fearless, Resist Disease respectively. This is to reflect the loss of divine power. As this requires a DM to manually make these changes, let a DM know so they can modify your feats IG. | Fallen Paladins and Paladins of Dead Deities will have Divine Grace, Aura of Courage, and Divine Health replaced with Luck of Heroes, Fearless, Resist Disease respectively. This is to reflect the loss of divine power. As this requires a DM to manually make these changes, let a DM know so they can modify your feats IG. | ||
=Hidden Perk= | |||
There is a secret perk available to level 8 pure class Paladins hidden somewhere in the module. | There is a secret perk available to level 8 pure class Paladins hidden somewhere in the module. | ||
=Summon Mount= | |||
Summon mount has been disabled on EFU. | Summon mount has been disabled on EFU. | ||
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