Server Rules: Difference between revisions

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* (10) Meta-gaming is not allowed. This means that you can not take advantage of knowledge that you as a player might have but your character does not. A very simple example of this is that although you can see what another character's name is through the tab key, your character can not. You as a player may know something about the setting through a source book, but your character does not. Always think about what sort of knowledge is IC (in character) as opposed to OOC (out of character). Players should not use tells to coordinate PvP or other tactics.
* (10) Meta-gaming is not allowed. This means that you can not take advantage of knowledge that you as a player might have but your character does not. A very simple example of this is that although you can see what another character's name is through the tab key, your character can not. You as a player may know something about the setting through a source book, but your character does not. Always think about what sort of knowledge is IC (in character) as opposed to OOC (out of character). Players should not use tells to coordinate PvP or other tactics.


* (16) Do not attack blue citizen NPCs unless you have received permission from a DM.
* (16) Do not attack blue NPCs unless you have received permission from a DM.


* (19) Repeatable scripted quests in most cases should be considered as a new experience when repeated. Your character does not remember the location of traps, spawns, dangerous rooms, etc. If you feel that it is immersion-breaking to repeat a specific scripted quest, you should feel free not to do so. Some scripted quests may be considered as a repeat experience when it makes excellent sense for it to be so. Likewise you may make allusions of a persistent trouble (i.e. undead in the ruins) if it makes sense to do so.
* (19) Repeatable scripted quests in most cases should be considered as a new experience when repeated. Your character does not remember the location of traps, spawns, dangerous rooms, etc. If you feel that it is immersion-breaking to repeat a specific scripted quest, you should feel free not to do so. Some scripted quests may be considered as a repeat experience when it makes excellent sense for it to be so. Likewise you may make allusions of a persistent trouble (i.e. undead in the ruins) if it makes sense to do so.

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