Server Rules: Difference between revisions

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Add new rules: Deliberate Deaths
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(Add new rules: Deliberate Deaths)
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::  '''i.''' When multiclassing roughly evenly, players may save their skill points every-other level as needed in order to keep a primary skill maxed; and,
::  '''i.''' When multiclassing roughly evenly, players may save their skill points every-other level as needed in order to keep a primary skill maxed; and,
::  '''ii.''' Other situations of modest skill banking may be permissible depending upon the build, but egregious examples of (for example) taking a single rogue level at a high level in order to maximize tumble/UMD are not permitted.
::  '''ii.''' Other situations of modest skill banking may be permissible depending upon the build, but egregious examples of (for example) taking a single rogue level at a high level in order to maximize tumble/UMD are not permitted.
=== Deliberate Deaths ===
;  :  '''i.''' Low level content can be particularly rewarding to help characters get started or recover from bad luck. Deliberately dying simply to farm low level content is not acceptable.
:  '''ii.''' Taking levels in one class in order to gain access to perks or other bonuses and then deliberately dying to re-level in a different class while preserving the benefits of the first class is not acceptable.


===Long Absences===
===Long Absences===

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