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==Mechanical Information== | ==Mechanical Information== | ||
* '''Alignment''': Dependent on Deity | * '''Alignment''': Dependent on Deity | ||
* '''Hit Dice''': 10 Hit Points + Con. modifier per level | * '''Hit Dice''': 10 Hit Points + Con. modifier per level | ||
* '''Proficiencies''': Weapons | * '''Proficiencies''': Simple Weapons, Martial Weapons, Light Armor, Medium Armor, Shields | ||
* '''Skill Points''': 2 + int modifier per level | * '''Skill Points''': 2 + int modifier per level | ||
* '''Save Progression''': High Fort, High Reflex, Low Will | * '''Save Progression''': High Fort, High Reflex, Low Will | ||
* '''Attack Bonus''': +1 per level. | * '''Attack Bonus''': +1 per level. | ||
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