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====''Alarm''==== | ====''Alarm''==== | ||
Caster Level(s): Brd 2, Rgr 2, Sor/Wiz | Caster Level(s): Brd 2, Rgr 2, Sor/Wiz 2con | ||
Spell Level: 2 | Spell Level: 2 | ||
Components: Verbal, Somatic | Components: Verbal, Somatic | ||
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'''Teleportation requires three rounds of concentration to complete. Any damage incurred while focusing on the spell will prompt a difficult concentration check. Failing the check, or closing the channel prematurely, immediately causes the spell to fail.''' | '''Teleportation requires three rounds of concentration to complete. Any damage incurred while focusing on the spell will prompt a difficult concentration check. Failing the check, or closing the channel prematurely, immediately causes the spell to fail.''' | ||
==== ''Collapsing Void'' ==== | |||
Spell Level: Astrologian 5 | |||
Innate Level: 5 | |||
School: Conjuration | |||
Components: Verbal, Somatic | |||
Range: Medium | |||
Area of Effect: Huge | |||
Duration: 1 Round / 3 Levels | |||
Additional Counter Spells: | |||
Save: Fortitude partial | |||
Spell Resistance: Yes | |||
Summoning up an orb of dark matter, you toss it into a square, exploding into a large mass the dark matter forms a void that sucks in nearby creatures to their demise. | |||
The void paralyzes any nearby creatures on a failed Fortitude save and deals 1d6 bludgeoning damage per 10 Astronomy ranks per round. | |||
==Divination== | ==Divination== | ||
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