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| * "'''/c debug_dark'''" | | * "'''/c debug_dark'''" |
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| ==Two-Handed==
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| Gives the currently equipped melee weapon a damage bonus as if they had 1.5 strength modifier, as with a Two Handed weapon. This works with modified strength values as of patch [[Change_Log#V5_1563|v5_1563]]
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| * "'''/c two-handed'''"
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| ==Detect Evil== | | ==Detect Evil== |