Custom Songs: Difference between revisions

Jump to navigation Jump to search
2,105 bytes added ,  17 March 2023
Overhaul
mNo edit summary
(Overhaul)
Line 1: Line 1:
==Custom Songs==


==Standard Songs==
In addition to the default Bard Song & Curse Song, bards on EFU can learn server-specific Custom Songs. These songs will be discovered in-game during the course of your character's adventures! The more common songs can be purchased in Ephia's Well, but there also exists rarer, more prestigious music, hidden deep among the secrets and treasures buried in the ash desert.
 
==Songsheets and Songbooks==
 
Bards may use the command '''"/c songbook activate <#>"''' to rapidly switch between custom songs and/or create hotbar text macros which do so for them. For the below songs and everyone's convenience, their values are listed in addition to their name.


In the City of Rings, devoted Bards may be able to find custom songs to enhance their powers. This list is not exhaustive.  
*In order to access the custom Bard songs available in EFU: Sands of Intrigue, a Songbook item is required - you will receive one when you activate a perk or buy one from a store.
*You can add a song to your songbook either by using a songsheet on your songbook or absorbing another songbook into yours (either by being gifted a songbook or stealing one from another Bard).
*To absorb a songbook into yours use it like you would a songsheet and target the songbook you want to absorbs the songs into.
*There are two varieties of custom Bard songs in EFU.  The variety that are beneficial to your allies and the cursed variety which affect enemies via damage, negative effects or even damage.
*You can scribe cursed songs to your songbook without the  Cursed Song feat but you will not be able to use them.
*There are two types of songs you can have active at any given moment in EFU. First, the Cursed Song feat (which requires you to take the feat to use) and only affects hostile targets. Second, any other custom bard song of which there are two types of - inspiring which typically affects allies positively or cursed which typically affects hostile targets negatively (and requires the Cursed Song feat to use but not to scribe into your songbook).
*For every 3 points of the Bard's total Perform skill Bard songs will last 1 extra round. Additionally, every character level over 5 grants another round of duration.


==Standard Songs==
====(0) Default NWN Bard Song ====
====(0) Default NWN Bard Song ====
  ''This can be swapped back to with /c songbook activate 0''
  ''This can be swapped back to with /c songbook activate 0''
  Level 1: +1 AB, +1 Physical Damage
  Level 2: +1 AB, +1 Physical Damage, +1 Will
Level 1: +1 AB, +1 Physical Damage
  Level 3: +1 AB, +2 Physical Damage, +1 Will, +1 Fortitude
Level 2: +1 AB, +1 Physical Damage, +1 Will
  Level 6: +1 AB, +2 Physical Damage, +1 Universal, +1 to all skills
Level 3: +1 AB, +2 Physical Damage, +1 Will, +1 Fortitude
  Level 8: +2 AB, +2 Physical Damage, +1 Universal, +1 to all skills, +8 Temporary HP
Level 6: +1 AB, +2 Physical Damage, +1 Universal, +1 to all skills
  Level 11: +2 AB, +2 Physical Damage, +2 Dodge AC, +1 Universal, +1 to all skills, +8 Temporary HP,  
Level 8: +2 AB, +2 Physical Damage, +1 Universal, +1 to all skills, +8 Temporary HP
Level 11: +2 AB, +2 Physical Damage, +2 Dodge AC, +1 Universal, +1 to all skills, +8 Temporary HP,  


====(21) Lesser Chant of Old Netheril====
====(21) Lesser Chant of Old Netheril====
Line 220: Line 233:
  ''A positive song that sounds better the more listeners and performers there are.''
  ''A positive song that sounds better the more listeners and performers there are.''
    
    
  Level 1: +1 Positive Damage, N Temp HP (capped at 10)
  Level 1: +1 Positive Damage, X Temp HP (capped at 10)
  Level 3: +1 Positive Damage, +1 AB, N Temp HP (capped at 10)
  Level 3: +1 Positive Damage, +1 AB, X Temp HP (capped at 10)
  Level 6: +1 Positive Damage, +1 AB, +1 Natural AC,  +3% Mo‎vement Speed, N*2 Temp HP (capped at 15)
  Level 6: +1 Positive Damage, +1 AB, +1 Natural AC,  +3% Mo‎vement Speed, X *2 Temp HP (capped at 15)
  Level 8: +2 Positive Damage, +2 AB, +2 Natural AC, +5% Mo‎vement Speed, N*3 Temp HP (capped at 22), MOMENTUM: +1 Universal
  Level 8: +2 Positive Damage, +2 AB, +2 Natural AC, +5% Mo‎vement Speed, X *3 Temp HP (capped at 22), MOMENTUM: +1 Universal
  Level 10: +2 Positive Damage, +2 AB, +3 Natural AC, +7% Mo‎vement Speed, N*4 Temp HP (capped at 30), MOMENTUM: +2 Universal
  Level 10: +2 Positive Damage, +2 AB, +3 Natural AC, +7% Mo‎vement Speed, X *4 Temp HP (capped at 30), MOMENTUM: +2 Universal
   
   
  N is the number of player characters affected by the song excluding the caster.
  * X is the number of PCs that heard the song at activation.
  Momentum effects are given when the number of player characters is six or more.
  * MOMENTUM effects are given when there are 6+ PCs heard the song at activation.
* The Bard that sung is not included in these calculations (X - 1), but still receives the same song effects as other characters.


====(71) Hymn to the Well====
====(71) Hymn to the Well====
''An almost ceremonial hymn, glorifying the Well of Ephia.''
''An almost ceremonial hymn, glorifying the Well of Ephia.''
   
   
  Level 1: 4 Temp HP
  Level 1: 4 Temp HP
Line 239: Line 253:


====(72) Sha'ir’s Ballad of the Great Ash====
====(72) Sha'ir’s Ballad of the Great Ash====
''One of the many ballads and songs of the Sha'ir.''
''One of the many ballads and songs of the Sha'ir.''
   
   
  Level 1: +1 AB, +1 Fire Damage, *: DR 5/1 20 points
  Level 1: +1 AB, +1 Fire Damage, DERVISH: DR 5/1 20 points
  Level 3: +1 AB, +1 Reflex, +1 Fire Damage, +1 Discipline, DERVISH: DR 5/1 30 points
  Level 3: +1 AB, +1 Reflex, +1 Fire Damage, +1 Discipline, DERVISH: DR 5/1 30 points
  Level 6: +1 AB, +1 Reflex, +2 Fire Damage, DERVISH: DR 5/2 30 points
  Level 6: +1 AB, +1 Reflex, +2 Fire Damage, DERVISH: DR 5/2 30 points
Line 247: Line 261:
  Level 10: +2 AB, +3 Reflex, +3 Fire Damage, DERVISH: DR 10/2 50 points
  Level 10: +2 AB, +3 Reflex, +3 Fire Damage, DERVISH: DR 10/2 50 points
   
   
  Dervish effects given while in desert tilesets.
  DERVISH effects given while in desert tilesets.




__NOEDITSECTION__
__NOEDITSECTION__
__NOTOC__
673

edits

Navigation menu