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====''Alarm''==== | ====''Alarm''==== | ||
Level: Brd 2, Rgr 2, Sor/Wiz 2 | |||
Components: V, S | |||
Casting Time: 1 standard action | |||
Range: Close (25 ft. + 5 ft./2 levels) | |||
Area: 20-ft.-radius emanation centered on a point in space | |||
Duration: 2 hours/level (D) | |||
Saving Throw: None | |||
Spell Resistance: No | |||
Alarm sounds a mental alarm each time a creature enters the warded area or touches it. The mental alarm alerts you so long as you remain within the same region as the warded area. You note a single mental “ping” that awakens you from normal sleep but does not otherwise disturb concentration. A silence spell has no effect on a mental alarm. | |||
====''Ilyykur's Mantle''==== | ====''Ilyykur's Mantle''==== | ||
Caster Level(s): Sorc/Wiz 4 | |||
Innate Level: 4 | |||
School: Abjuration | |||
Descriptor(s): | |||
Component(s): Verbal, Somatic | |||
Range: Personal | |||
Area of Effect / Target: You | |||
Duration: 1 round / level | |||
Additional Counter Spells: | |||
Save: None | |||
Spell Resistance: No | |||
You cloak yourself in an aura that gives you a +1 bonus per 3 caster levels (maximum +5) on saving throws against spells and spell like abilities, and you gain electricity resistance 10. | |||
====''Ward Area''==== | ====''Ward Area''==== | ||
Abjuration | |||
Level:Cleric 4, Druid 4, Sorc/Wiz 4 | |||
Components: V, S | |||
Casting Time: 1 standard action | |||
Range: Special | |||
Target: Special | |||
Duration: 10 minute/level | |||
Saving Throw: Harmless | |||
Spell Resistance: No | |||
The entire area becomes protected from the spell "Scrying" for the duration of this spell. | |||
==Conjuration== | ==Conjuration== | ||