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'''The Tenets of the Bashmu-kar are unknown.''' | '''The Tenets of the Bashmu-kar are unknown.''' | ||
...but some whisper a scant few, none certain... | |||
*That the Wyrm empowers the ambitious; caring not if they be wicked and righteous. | |||
*That the Wyrm is a patron of monsters, and cannibals. | |||
*That it is a patron of the defeated, downtrodden, contrarians and the rebellious. | |||
*That as serpents bite the heels of the mighty, so too do the Bashmu-kar | |||
*That Serpents are sacred, and lizards love the Wyrm | |||
*That it is a curse to speak or hear the name Bashmu | |||
Details about The Wyrm can be (and are best) discovered in-game. Characters with this God in their deity field may find they can access unique dialogue options and content. | |||
=Pra'raj= | =Pra'raj= | ||
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