Custom Spells: Difference between revisions

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  Alarm sounds a mental alarm each time a creature enters the warded area or touches it. The mental alarm alerts you so long as you remain within the same region as the warded area. You note a single mental “ping” that awakens you from normal sleep but does not otherwise disturb concentration. A silence spell has no effect on a mental alarm.
  Alarm sounds a mental alarm each time a creature enters the warded area or touches it. The mental alarm alerts you so long as you remain within the same region as the warded area. You note a single mental “ping” that awakens you from normal sleep but does not otherwise disturb concentration. A silence spell has no effect on a mental alarm.


====''Shield Other''====
====''Shield Othser''====
  Caster Level(s): Cleric 3, Paladin 2, Astrologian 3
  Caster Level(s): Cleric 3, Paladin 2, Astrologian 3
  Innate Level: 2
  Innate Level: 2
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* '''Spell Focus: Divination''' and '''Spell Focus: Necromancy''' respectively increases the maximum circle a spell transcribed can be by 1 to a possible total of 6.
* '''Spell Focus: Divination''' and '''Spell Focus: Necromancy''' respectively increases the maximum circle a spell transcribed can be by 1 to a possible total of 6.
* '''Greater Spell Focus: Divination''' and '''Greater Spell Focus: Necromancy''' respectively increase the maximum circle a spell transcribed can by 1, to a possible total of 8.
* '''Greater Spell Focus: Divination''' and '''Greater Spell Focus: Necromancy''' respectively increase the maximum circle a spell transcribed can by 1, to a possible total of 8.
* '''Spell Focus: Divination''' reduces the gold/xp cost by an additional 25%. In addition, the spell now tries to prioritize spells of higher circles.
* '''[[Wizard|Wizards]]''' with '''Specialization: Divination''' reduce the gold/xp cost by an additional 25%. In addition, the spell now tries to prioritize spells of higher circles.


==== ''Scrying'' ====
==== ''Scrying'' ====
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