Fighter Perks: Difference between revisions

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*+1 Slashing Damage on an equipped two-handed weapon.
*+1 Slashing Damage on an equipped two-handed weapon.
*Wounding on an equipped two-handed weapon.
*Wounding on an equipped two-handed weapon.
==Gloom Walker==
In a world of supernatural chaos, The Gloom-Walkers are those who traverse the Glooms whenever they can. As a result, they now have a minor connection to it, granting them unpredictable abilities. As the Gloom changes, so do they and their powers. Gloom-Walkers aim to unlock the secrets of the Gloom, for it is their enigmatic power born from being too much within its ever-changing grasp.
'''Fighter Perk''' '' "/c fighter_perk" '' Gloom Gamble - in an area with a gloom, they can 'reroll' the gloom for another. Might be better, might be worse, might be the same! (Note: Creatures that have already spawned with the previous gloom won't change glooms. Only the new ones spawned).
'''Level 1'''
* 5% random elemental damage immunity each rest
'''Level 5'''
* +1 random elemental damage each rest
* Gloom areas give the Fighter minor effects related to the gloom, and where relevant, a minor protection against them.
'''Level 8'''
* 1% Chaos Shield




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