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Merrychase2 (talk | contribs) (added remark to spells mislead and phantoms about clone caps) |
Merrychase2 (talk | contribs) m (scry changed from ring > region) |
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Saving Throw: None | Saving Throw: None | ||
Spell Resistance: No | Spell Resistance: No | ||
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Alarm sounds a mental alarm each time a creature enters the warded area or touches it. The mental alarm alerts you so long as you remain within the same region as the warded area. You note a single mental “ping” that awakens you from normal sleep but does not otherwise disturb concentration. A silence spell has no effect on a mental alarm. | Alarm sounds a mental alarm each time a creature enters the warded area or touches it. The mental alarm alerts you so long as you remain within the same region as the warded area. You note a single mental “ping” that awakens you from normal sleep but does not otherwise disturb concentration. A silence spell has no effect on a mental alarm. | ||
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Requirements: You must be near a Scrying Focus to cast this spell. These objects exist in static, defined locations in-game. Exceptionally accomplished diviners sometimes obtain or create a personal Scrying Focus that can be carried as part of their inventory. | Requirements: You must be near a Scrying Focus to cast this spell. These objects exist in static, defined locations in-game. Exceptionally accomplished diviners sometimes obtain or create a personal Scrying Focus that can be carried as part of their inventory. | ||
Targeting: Valid targets include any monster within the same area as the caster, and any PC within the same | Targeting: Valid targets include any monster within the same area as the caster, and any PC within the same region. | ||
==== ''Foiled Future'' ==== | ==== ''Foiled Future'' ==== | ||
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