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Merrychase2 (talk | contribs) (add unstuck command) |
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* "'''/c portrait filename'''" This will change your character's portrait to the filename used. Note, file extension and size indicators should not be added to the filename. E.g. to use elf01_s.tga as portrait, use command '''/c portrait elf01_''' | * "'''/c portrait filename'''" This will change your character's portrait to the filename used. Note, file extension and size indicators should not be added to the filename. E.g. to use elf01_s.tga as portrait, use command '''/c portrait elf01_''' | ||
=Toggle Alarm Sound= | |||
* "'''/c toggle_alarm_sound'''" - toggle on/off if alarm is playing an actual sound to the caster every few rounds | * "'''/c toggle_alarm_sound'''" - toggle on/off if alarm is playing an actual sound to the caster every few rounds | ||
=Unstuck= | |||
* "'''/c unstuck'''" - This command, when repeated, will make your character immobile for ten seconds and then move them to the last way-point / transition. This is to be used to fix problems where characters get stuck in terrain or placeables. Using this command for any other purpose, for example avoiding monsters, is against the rules. | * "'''/c unstuck'''" - This command, when repeated, will make your character immobile for ten seconds and then move them to the last way-point / transition. This is to be used to fix problems where characters get stuck in terrain or placeables. Using this command for any other purpose, for example avoiding monsters, is against the rules. | ||
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