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(Updated EFUSS reference to Athletics and Tumble skills) |
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'''Climbing is an EFU system to travel in ways that are not supported by the base game. Climbing doesn't work in all areas. Some forms of climbing allow you to go up/down elevated ledges; whereas others allow you to cross gaps or go up/down cliffs that have been specially marked by builders.''' | '''Climbing is an EFU system to travel in ways that are not supported by the base game. Climbing doesn't work in all areas. Some forms of climbing allow you to go up/down elevated ledges; whereas others allow you to cross gaps or go up/down cliffs that have been specially marked by builders.''' | ||
Climbing requires a DC check to be passed to succeed. Your skill in climbing is altered by your Athletics and Tumble skills, | Climbing requires a DC check to be passed to succeed. Your skill in climbing is altered by your Athletics and Tumble skills, armor skill penalties and the weight you are carrying. | ||
Failing a climb check can result in damage being inflicted on your character (to represent falling) or, in particularly treacherous climbs, your character may fall into a different area. | Failing a climb check can result in damage being inflicted on your character (to represent falling) or, in particularly treacherous climbs, your character may fall into a different area. | ||
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