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==Archaeology== | ==Archaeology== | ||
Archaeology is a new system for Chapter 6. It lets you uncover the history of the setting, and acquire equipment that may be useful to rogues, scouts and explorers. The key skills for an Archaeologist are Archaeology, Mining (to dig things up), Search (To dig things up and look in ''Scavenge...'' piles), and Lore (to translate ancient texts). The key bit of equipment for Digs is a Shovel, which you can buy at NPC merchants. All of those skills except Mining are Intelligence based, so good Intelligence may be helpful. | Archaeology is a new system for Chapter 6. It lets you uncover the history of the setting, and acquire equipment that may be useful to rogues, scouts and explorers. The key skills for an Archaeologist are Archaeology, Mining (to dig things up), Search (To dig things up, find secret doors, and look in ''Scavenge...'' piles), and Lore (to translate ancient texts). The key bit of equipment for Digs is a Shovel, which you can buy at NPC merchants. All of those skills except Mining are Intelligence based, so good Intelligence may be helpful. | ||
=== How to be an Archaeologist === | === How to be an Archaeologist === | ||
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