Fencer: Difference between revisions

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8 bytes removed ,  10 December 2024
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(Edited after finding a damage cap in the changelog)
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| style="text-align:center; padding:10px" | '''Prets? Allez!'''  
| style="text-align:center; padding:10px" | '''Prets? Allez!'''  
| style="padding:10px" | Every time the Fencer lands a critical hit, the counter on this feat increases by one. When it has reached ten, the Fencer may activate the feat.
| style="padding:10px" | Every time the Fencer lands a critical hit, the counter on this feat increases by 1. When it has reached 25, the Fencer may activate the feat.


On activation of this feat, attack rolls are made against all enemies in a 30-meter radius centered on the Fencer. These enemies take damage as normal and must make a Fortitude save (DC 10 + half of the Fencer’s level + her Charisma modifier) or be inflicted with the Blind and Entangled status effects for a number of rounds equal to half of the Fencer’s level.
On activation of this feat, attack rolls are made against all enemies in a 30-meter radius centered on the Fencer. These enemies take damage as normal and must make a Fortitude save (DC 10 + half of the Fencer’s level + her INT modifier) or be inflicted with the Blind and Entangled status effects for a number of rounds equal to half of the Fencer’s level.
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| style="text-align:center; padding:10px" | '''Feint'''  
| style="text-align:center; padding:10px" | '''Feint'''  
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