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RIPositivist, and Ashen Mirage non app
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(RIPositivist, and Ashen Mirage non app)
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* Mimic Feats - Will mimic from the target all their Spell Focus and Greater Spell Focus feats. These are removed when mimicking another target and on server reset.
* Mimic Feats - Will mimic from the target all their Spell Focus and Greater Spell Focus feats. These are removed when mimicking another target and on server reset.
* Mimic Spells also mimics the spells color theme of the target
* Mimic Spells also mimics the spells color theme of the target
==Ashen Mirage==
The Ashen Mirage sorcerers can make anything come true… or at least the illusion of it. With their complete mastery over their domain, they confuse enemies and allies alike. And from time to time, even they’re not sure anymore what’s real and what’s not.
'''Spell Modifications'''
* +4 rounds duration to Mirror Images related spells
* Mislead and Phantoms of Deception can be recast without destroying current Mirror Images.
'''Level 1'''
* Summon Theme changed to Illusion
* Arcane Defense: Illusion
'''Level 5'''
* +10 Temporary HP to Mirror Images
* Once per reset, when the PC suffers a lethal blow there's a 33% chance that it was actually a Mirror Image, and the PC is ported a few feet away.
** Greater Sanctuary effect for a single round and an invisibility effect for a single minute.
** The corpse of the mirror image will disappear after a few minutes.
'''Level 8'''
* +20 Temporary HP to Mirror Images (increased from 10)
* 20% Concealment
* The sorcerer receives a player tool that allows them to switch places with Mirror Images with a flashy VFX.
** They get a second tool that just fires the same VFX but doesn't swap between them.
** Shared cooldown of 5 minutes every usage of either of the tools.


==Bone Warden==  
==Bone Warden==  
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The mechanics of the perk will be sent to the players after a successful app!  
The mechanics of the perk will be sent to the players after a successful app!  
==Positivist==
Positivists are those sorcerers who specialize exclusively in the manipulation and control of positive energy. Although such a focus grants access to incredible healing powers and weapons against the undead, it does come at a cost: the inability to conjure other offensive forms of damage.
''Application required. Applications for Positivist are unlikely to be approved at this time.''
'''Spell modifications'''
*All hostile spells are disabled (unless otherwise modified below)
*'''Flare'''
**Grants 1d4 + [heal skill/5] points of healing - can be cast at a distance
*'''Light'''
**in addition to causing light, does1d6 + [heal skill/5] points of healing (can only be cast next to the PC)
*'''Burning Hands'''
**Purifying Fire: does no damage (unless undead), 1d4 per caster level of positive healing (or damage to undead) - capped at 5, cures disease/neutralizes poison
*'''Combust'''
**Positive Energy Bath - does no damage (unless undead), 2d6 + [heal skill/5] points of healing (or damage to undead), lesser Restoration. Bursts as normal Combust with a slight difference: Burst every round, number of bursts equal to the Positovist's levels, and each burst will be: Lesser Restoration + [Charisma Modifier healing]. If Undead, the bursts damage [Charisma Modifier] positive energy.
*'''Fireball'''
**Positive Energy Blast - does no damage (unless undead), 1d6/caster level points of healing (or damage to undead) to all PCs and NPCs in area of effect.
*'''Wall of Fire'''
**Wall of Purifying Positive Energy - does no damage (unless undead), does 4d6 points of healing to all PCs and NPCs that remain in its area of effect (/round)
*'''Elemental Shield'''
**Beacon of Positive Energy - The Positivist and all those who around her receive 4d6 points of healing and Restoration (unless Undead, then damage 4d6 Positive Energy). All who were initially in the radius get bursts similar to the *'''Positive Energy Bath'''
**Lesser Restoration + Healing for Positivist's CHA modifier.
*'''Cloudkill'''
**Regenerative Cloud - Undead must pass a fortitude DC or be banished/destroyed on entering.
*'''Firebrand'''
**Rain of Positive Energy - 1d6/lvl Healing for every non-undead ally in the area, 1d6/lvl positive energy damage to Undead. (Number of bolts is still bound by the regular Firebrand)
'''Level 1'''
*Flame Weapon changed to positive energy
*Summoning theme changed to Celestial
'''Level 5'''
*Sorcerer Token in order to brew healing/restorative brews 5/day (Need the Brew Potion feat in order to use)
'''Level 8'''
*+1 positive energy to attacks
*Begins to glow,
*Regeneration +1
*Sorcerer Token: Rain of Positive Energy (Firebrand(4) 1/day)
==Ashen Mirage==
The Ashen Mirage sorcerers can make anything come true… or at least the illusion of it. With their complete mastery over their domain, they confuse enemies and allies alike. And from time to time, even they’re not sure anymore what’s real and what’s not.
'''Spell Modifications'''
* +4 rounds duration to Mirror Images related spells
* Mislead and Phantoms of Deception can be recast without destroying current Mirror Images.
'''Level 1'''
* Summon Theme changed to Illusion
* Arcane Defense: Illusion
'''Level 5'''
* +10 Temporary HP to Mirror Images
* Once per reset, when the PC suffers a lethal blow there's a 33% chance that it was actually a Mirror Image, and the PC is ported a few feet away.
** Greater Sanctuary effect for a single round and an invisibility effect for a single minute.
** The corpse of the mirror image will disappear after a few minutes.
'''Level 8'''
* +20 Temporary HP to Mirror Images (increased from 10)
* 20% Concealment
* The sorcerer receives a player tool that allows them to switch places with Mirror Images with a flashy VFX.
** They get a second tool that just fires the same VFX but doesn't swap between them.
** Shared cooldown of 5 minutes every usage of either of the tools.


[[Category:Character_Perks]]
[[Category:Character_Perks]]


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